-
Eric Anholt authored
The HW only executes a load once the tile coordinates packet happens, and only tracks one at a time, so by emitting our two MSAA loads back to back we would end up with an undefined color or Z buffer. Fixes dEQP-EGL.functional.render.multi_context.gles2.rgb888_window Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Cc: Maxime Ripard <maxime.ripard@bootlin.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190206232550.12012-1-eric@anholt.net
181e5bf2