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Daniel Stone authored
Since drm_framebuffer can now store GEM objects directly, place them there rather than in our own subclass. As this makes the framebuffer create_handle and destroy functions the same as the GEM framebuffer helper, we can reuse those. Signed-off-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Sebastian Reichel <sebastian.reichel@collabora.co.uk> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-6-daniels@collabora.com
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