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Ville Syrjälä authored
We don't currently have any use for the sprite gamma on ivb-bdw. Let's disable it. We already do that on skl+. On pre-ivb there is no way to disable the sprite gamma, and it only affects YCbCr pixel formats, whereas on ivb+ it also affects RGB formats. Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190703200824.5971-3-ville.syrjala@linux.intel.com
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