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Geoff Levand authored
Make the PS3 ps3av driver a loadable module. - Replace static data with kmalloc()'ed. o Allocate struct ps3av dynamically, as it contains data used as vuart receive/transmit buffers o Move static recv_buf from ps3av_do_pkt() to struct ps3av - Move ps3av_vuart_{read,write}() from drivers/ps3/ps3av_cmd.c to drivers/ps3/ps3av.c and make them static as they're used in that file only. - Make device a PS3 system-bus device. - Update copyright formatting. - Make two new routines ps3av_register_flip_ctl() and ps3av_flip_ctl() to support late binding of the frame buffer flip control routine. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
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