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Daniel Stone authored
Since drm_framebuffer can now store GEM objects directly, place them there rather than in our own subclass. As this makes the framebuffer create_handle and destroy functions the same as the GEM framebuffer helper, we can reuse those. Signed-off-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Sean Paul <seanpaul@chromium.org> Acked-by: Heiko Stübner <heiko@sntech.de> Tested-by: Heiko Stübner <heiko@sntech.de> Cc: Sandy Huang <hjc@rock-chips.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-4-daniels@collabora.com
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