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Andrew Morton authored
From: Christoph Hellwig <hch@lst.de> partition_name() is a variant of __bdevname() that caches results and returns a pointrer to kmalloc()ed data instead of printing into a buffer. Due to it's caching it gets utterly confused when the name for a dev_t changes (can happen easily now with device mapper and probably in the future with dynamic dev_t users). It's only used by the raid code and most calls are through a wrapper, bdev_partition_name() which takes a struct block_device * that maybe be NULL. The patch below changes the bdev_partition_name() to call bdevname() if possible and the other calls where we really have nothing more than a dev_t to __bdevname. Btw, it would be nice if someone who knows the md code a bit better than me could remove bdev_partition_name() in favour of direct calls to bdevname() where possible - that would also get rid of the returns pointer to string on stack issue that this patch can't fix yet.
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