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Ville Syrjälä authored
We don't need to hold struct_mutex all through intel_pipe_set_base(), just need to hold it while pinning/unpinning the buffers. So reduce the struct_mutext usage in intel_pipe_set_base() just like we did for the sprite code in: commit 82284b6b Author: Ville Syrjälä <ville.syrjala@linux.intel.com> Date: Tue Oct 1 18:02:12 2013 +0300 drm/i915: Reduce the time we hold struct mutex in sprite update_plane code The FBC and PSR locking is still entirely fubar. That stuff was previouly done while holding struct_mutex, so leave it there for now. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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