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Neil Brown authored
Previously each raid personality (Well, 1 and 5) started their own thread to do resync, but md.c had a single common thread to do reconstruct. Apart from being untidy, this means that you cannot have two arrays reconstructing at the same time, though you can have to array resyncing at the same time.. This patch changes the personalities so they don't start the resync, but just leave a flag to say that it is needed. The common thread (mdrecoveryd) now just monitors things and starts a separate per-array thread whenever resync or recovery (or both) is needed. When the recovery finishes, mdrecoveryd will be woken up to re-lock the device and activate the spares or whatever. raid1 needs to know when resync/recovery starts and ends so it can allocate and release resources. It allocated when a resync request for stripe 0 is received. Previously it deallocated for resync in it's own thread, and deallocated for recovery when the spare is made active or inactive (depending on success). As raid1 doesn't own a thread anymore this needed to change. So to match the "alloc on 0", the md_do_resync now calls sync_request one last time asking to sync one block past the end. This is a signal to release any resources.
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