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Dmitry Osipenko authored
Turned out that it could take over a millisecond under some circumstances, like running on a very low CPU/memory frequency. TRM says that handshake happens when there is a "safe" moment, but not explains exactly what that moment is. Apparently at least memory should be idling and thus the low frequency should be a reasonable cause for a longer handshake delay. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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