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Chris Wilson authored
Currently we apply the jump to rpe if we are below it and the GPU needs more power. For some GPUs, the rpe is 75% of the maximum range causing us to dramatically overshoot low power applications *and* unable to reach the low frequency that can most efficiently deliver their workload. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/20170210150348.22146-3-chris@chris-wilson.co.ukReviewed-by: Radoslaw Szwichtenberg <radoslaw.szwichtenberg@intel.com>
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