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Jon Paul Maloy authored
Recent changes to the link synchronization means that we can now just drop packets arriving on the synchronizing link before the synch point is reached. This has lead to significant simplifications to the implementation, but also turns out to have a flip side that we need to consider. Under unlucky circumstances, the two endpoints may end up repeatedly dropping each other's packets, while immediately asking for retransmission of the same packets, just to drop them once more. This pattern will eventually be broken when the synch point is reached on the other link, but before that, the endpoints may have arrived at the retransmission limit (stale counter) that indicates that the link should be broken. We see this happen at rare occasions. The fix for this is to not ask for retransmissions when a link is in state LINK_SYNCHING. The fact that the link has reached this state means that it has already received the first SYNCH packet, and that it knows the synch point. Hence, it doesn't need any more packets until the other link has reached the synch point, whereafter it can go ahead and ask for the missing packets. However, because of the reduced traffic on the synching link that follows this change, it may now take longer to discover that the synch point has been reached. We compensate for this by letting all packets, on any of the links, trig a check for synchronization termination. This is possible because the packets themselves don't contain any information that is needed for discovering this condition. Reviewed-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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