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Antonio Quartulli authored
Using throw_uevent() is now possible to trigger uevent signal that can be recognised in userspace. Uevents will be triggered through the /devices/virtual/net/{MESH_IFACE} kobject. A triggered uevent has three properties: - type: the event class. Who generates the event (only 'gw' is currently defined). Corresponds to the BATTYPE uevent variable. - action: the associated action with the event ('add'/'change'/'del' are currently defined). Corresponds to the BATACTION uevent variable. - data: any useful data for the userspace. Corresponds to the BATDATA uevent variable. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Sven Eckelmann <sven@narfation.org>
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