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Ping Gao authored
Let the workload audit and shadow ahead of vGPU scheduling, that will eliminate GPU idle time and improve performance for multi-VM. The performance of Heaven running simultaneously in 3VMs has improved 20% after this patch. v2:Remove condition current->vgpu==vgpu when shadow during ELSP writing. Signed-off-by: Ping Gao <ping.a.gao@intel.com> Reviewed-by: Zhi Wang <zhi.a.wang@intel.com> Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
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