• Lucas Stach's avatar
    drm/etnaviv: bump HW job limit to 4 · 4ed75c3e
    Lucas Stach authored
    The current limit of 2 leads to some GPU idle times, as the usual
    IRQ latency leads to up to 3 jobs getting signaled at once with some
    standard workloads.
    
    A larger HW job limit might lead to slightly worse QoS, but we accept
    that to not sacrifice GPU throughput in the common case.
    Signed-off-by: default avatarLucas Stach <l.stach@pengutronix.de>
    4ed75c3e
etnaviv_sched.c 4.2 KB