Commit 03a4059b authored by Nicholas Kazlauskas's avatar Nicholas Kazlauskas Committed by Alex Deucher

drm/amd/display: Fix incorrect cursor pos on scaled primary plane

[Why]
Cursor pos is correctly adjusted from DC side for source rect offset
on DCN ASIC, but only on the overlay.

This is because DM places offsets the cursor for primary planes only
to workaround missing code in DCE for the adjustment we're now correctly
doing in DC for DCN ASIC.

[How]
Drop the adjustment for source rect from the DM side of things and put
the code where it actually belongs - in DC on the pipe level.

This matches what we do for DCN now.
Signed-off-by: default avatarNicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: default avatarZhan Liu <Zhan.Liu@amd.com>
Acked-by: default avatarRodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent d3227976
......@@ -6272,12 +6272,6 @@ static int get_cursor_position(struct drm_plane *plane, struct drm_crtc *crtc,
y <= -amdgpu_crtc->max_cursor_height)
return 0;
if (crtc->primary->state) {
/* avivo cursor are offset into the total surface */
x += crtc->primary->state->src_x >> 16;
y += crtc->primary->state->src_y >> 16;
}
if (x < 0) {
xorigin = min(-x, amdgpu_crtc->max_cursor_width - 1);
x = 0;
......
......@@ -2685,6 +2685,17 @@ void dce110_set_cursor_position(struct pipe_ctx *pipe_ctx)
.mirror = pipe_ctx->plane_state->horizontal_mirror
};
/**
* If the cursor's source viewport is clipped then we need to
* translate the cursor to appear in the correct position on
* the screen.
*
* This translation isn't affected by scaling so it needs to be
* done *after* we adjust the position for the scale factor.
*/
pos_cpy.x += pipe_ctx->plane_state->src_rect.x;
pos_cpy.y += pipe_ctx->plane_state->src_rect.y;
if (pipe_ctx->plane_state->address.type
== PLN_ADDR_TYPE_VIDEO_PROGRESSIVE)
pos_cpy.enable = false;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment