media: tuners/qm1d1c0042: Use DIV_ROUND_CLOSEST directly to make it readable
The kernel.h macro DIV_ROUND_CLOSEST performs the computation (x + d/2)/d but is perhaps more readable. Signed-off-by: Zhong Jiang <zhongjiang@huawei.com> Signed-off-by: Sean Young <sean@mess.org> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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