fbdev: Fix logo if logo depth is less than framebuffer depth
The VGA16 logo (bpp = 4) and monochrome logo (bpp = 1) do not contain any color information (no CLUT). If the fb depth is > logo depth, these logo's will not properly display. Fix by using the console palette instead of creating a new one. Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Showing
Please register or sign in to comment