arm64: swp emulation: bound LL/SC retries before rescheduling
If a CPU does not implement a global monitor for certain memory types, then userspace can attempt a kernel DoS by issuing SWP instructions targetting the problematic memory (for example, a framebuffer mapped with non-cacheable attributes). The SWP emulation code protects against these sorts of attacks by checking for pending signals and potentially rescheduling when the STXR instruction fails during the emulation. Whilst this is good for avoiding livelock, it harms emulation of legitimate SWP instructions on CPUs where forward progress is not guaranteed if there are memory accesses to the same reservation granule (up to 2k) between the failing STXR and the retry of the LDXR. This patch solves the problem by retrying the STXR a bounded number of times (4) before breaking out of the LL/SC loop and looking for something else to do. Cc: <stable@vger.kernel.org> Fixes: bd35a4ad ("arm64: Port SWP/SWPB emulation support from arm") Reviewed-by: Mark Rutland <mark.rutland@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
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