tick: Prevent uncontrolled switch to oneshot mode
When the system switches from periodic to oneshot mode, the broadcast logic causes a possibility that a CPU which has not yet switched to oneshot mode puts its own clock event device into oneshot mode without updating the state and the timer handler. CPU0 CPU1 per cpu tickdev is in periodic mode and switched to broadcast Switch to oneshot mode tick_broadcast_switch_to_oneshot() cpumask_copy(tick_oneshot_broacast_mask, tick_broadcast_mask); broadcast device mode = oneshot Timer interrupt irq_enter() tick_check_oneshot_broadcast() dev->set_mode(ONESHOT); tick_handle_periodic() if (dev->mode == ONESHOT) dev->next_event += period; FAIL. We fail, because dev->next_event contains KTIME_MAX, if the device was in periodic mode before the uncontrolled switch to oneshot happened. We must copy the broadcast bits over to the oneshot mask, because otherwise a CPU which relies on the broadcast would not been woken up anymore after the broadcast device switched to oneshot mode. So we need to verify in tick_check_oneshot_broadcast() whether the CPU has already switched to oneshot mode. If not, leave the device untouched and let the CPU switch controlled into oneshot mode. This is a long standing bug, which was never noticed, because the main user of the broadcast x86 cannot run into that scenario, AFAICT. The nonarchitected timer mess of ARM creates a gazillion of differently broken abominations which trigger the shortcomings of that broadcast code, which better had never been necessary in the first place. Reported-and-tested-by: Stehle Vincent-B46079 <B46079@freescale.com> Reviewed-by: Stephen Boyd <sboyd@codeaurora.org> Cc: John Stultz <john.stultz@linaro.org>, Cc: Mark Rutland <mark.rutland@arm.com> Link: http://lkml.kernel.org/r/alpine.DEB.2.02.1307012153060.4013@ionos.tec.linutronix.de Cc: stable@vger.kernel.org Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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