Commit 3e407417 authored by Boris Brezillon's avatar Boris Brezillon

drm/vc4: Fix X/Y positioning of planes using T_TILES modifier

X/Y positioning of T-format buffers is quite tricky and the current
implementation was failing to position a plane using this format
correctly when the CRTC X, Y or both X and Y offsets were negative.
It was also failing when the SRC X/Y offsets were != 0.
Signed-off-by: default avatarBoris Brezillon <boris.brezillon@bootlin.com>
Reviewed-by: default avatarEric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180803092231.26446-5-boris.brezillon@bootlin.com
parent a65511b1
...@@ -524,22 +524,58 @@ static int vc4_plane_mode_set(struct drm_plane *plane, ...@@ -524,22 +524,58 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
(i ? h_subsample : 1) * (i ? h_subsample : 1) *
fb->format->cpp[i]; fb->format->cpp[i];
} }
break; break;
case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED: { case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED: {
/* For T-tiled, the FB pitch is "how many bytes from
* one row to the next, such that pitch * tile_h ==
* tile_size * tiles_per_row."
*/
u32 tile_size_shift = 12; /* T tiles are 4kb */ u32 tile_size_shift = 12; /* T tiles are 4kb */
/* Whole-tile offsets, mostly for setting the pitch. */
u32 tile_w_shift = fb->format->cpp[0] == 2 ? 6 : 5;
u32 tile_h_shift = 5; /* 16 and 32bpp are 32 pixels high */ u32 tile_h_shift = 5; /* 16 and 32bpp are 32 pixels high */
u32 tile_w_mask = (1 << tile_w_shift) - 1;
/* The height mask on 32-bit-per-pixel tiles is 63, i.e. twice
* the height (in pixels) of a 4k tile.
*/
u32 tile_h_mask = (2 << tile_h_shift) - 1;
/* For T-tiled, the FB pitch is "how many bytes from one row to
* the next, such that
*
* pitch * tile_h == tile_size * tiles_per_row
*/
u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift); u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift);
u32 tiles_l = vc4_state->src_x >> tile_w_shift;
u32 tiles_r = tiles_w - tiles_l;
u32 tiles_t = vc4_state->src_y >> tile_h_shift;
/* Intra-tile offsets, which modify the base address (the
* SCALER_PITCH0_TILE_Y_OFFSET tells HVS how to walk from that
* base address).
*/
u32 tile_y = (vc4_state->src_y >> 4) & 1;
u32 subtile_y = (vc4_state->src_y >> 2) & 3;
u32 utile_y = vc4_state->src_y & 3;
u32 x_off = vc4_state->src_x & tile_w_mask;
u32 y_off = vc4_state->src_y & tile_h_mask;
tiling = SCALER_CTL0_TILING_256B_OR_T; tiling = SCALER_CTL0_TILING_256B_OR_T;
pitch0 = (VC4_SET_FIELD(x_off, SCALER_PITCH0_SINK_PIX) |
VC4_SET_FIELD(y_off, SCALER_PITCH0_TILE_Y_OFFSET) |
VC4_SET_FIELD(tiles_l, SCALER_PITCH0_TILE_WIDTH_L) |
VC4_SET_FIELD(tiles_r, SCALER_PITCH0_TILE_WIDTH_R));
vc4_state->offsets[0] += tiles_t * (tiles_w << tile_size_shift);
vc4_state->offsets[0] += subtile_y << 8;
vc4_state->offsets[0] += utile_y << 4;
/* Rows of tiles alternate left-to-right and right-to-left. */
if (tiles_t & 1) {
pitch0 |= SCALER_PITCH0_TILE_INITIAL_LINE_DIR;
vc4_state->offsets[0] += (tiles_w - tiles_l) <<
tile_size_shift;
vc4_state->offsets[0] -= (1 + !tile_y) << 10;
} else {
vc4_state->offsets[0] += tiles_l << tile_size_shift;
vc4_state->offsets[0] += tile_y << 10;
}
pitch0 = (VC4_SET_FIELD(0, SCALER_PITCH0_TILE_Y_OFFSET) |
VC4_SET_FIELD(0, SCALER_PITCH0_TILE_WIDTH_L) |
VC4_SET_FIELD(tiles_w, SCALER_PITCH0_TILE_WIDTH_R));
break; break;
} }
......
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