Commit 463bfeee authored by Miaohe Lin's avatar Miaohe Lin Committed by Paolo Bonzini

KVM: nVMX: Fix some obsolete comments and grammar error

Fix wrong variable names and grammar error in comment.
Signed-off-by: default avatarMiaohe Lin <linmiaohe@huawei.com>
Signed-off-by: default avatarPaolo Bonzini <pbonzini@redhat.com>
parent d970a325
...@@ -3161,10 +3161,10 @@ static void load_vmcs12_host_state(struct kvm_vcpu *vcpu, ...@@ -3161,10 +3161,10 @@ static void load_vmcs12_host_state(struct kvm_vcpu *vcpu,
* or KVM_SET_NESTED_STATE). Otherwise it's called from vmlaunch/vmresume. * or KVM_SET_NESTED_STATE). Otherwise it's called from vmlaunch/vmresume.
* *
* Returns: * Returns:
* NVMX_ENTRY_SUCCESS: Entered VMX non-root mode * NVMX_VMENTRY_SUCCESS: Entered VMX non-root mode
* NVMX_ENTRY_VMFAIL: Consistency check VMFail * NVMX_VMENTRY_VMFAIL: Consistency check VMFail
* NVMX_ENTRY_VMEXIT: Consistency check VMExit * NVMX_VMENTRY_VMEXIT: Consistency check VMExit
* NVMX_ENTRY_KVM_INTERNAL_ERROR: KVM internal error * NVMX_VMENTRY_KVM_INTERNAL_ERROR: KVM internal error
*/ */
enum nvmx_vmentry_status nested_vmx_enter_non_root_mode(struct kvm_vcpu *vcpu, enum nvmx_vmentry_status nested_vmx_enter_non_root_mode(struct kvm_vcpu *vcpu,
bool from_vmentry) bool from_vmentry)
...@@ -5330,7 +5330,7 @@ static bool nested_vmx_exit_handled_io(struct kvm_vcpu *vcpu, ...@@ -5330,7 +5330,7 @@ static bool nested_vmx_exit_handled_io(struct kvm_vcpu *vcpu,
} }
/* /*
* Return 1 if we should exit from L2 to L1 to handle an MSR access access, * Return 1 if we should exit from L2 to L1 to handle an MSR access,
* rather than handle it ourselves in L0. I.e., check whether L1 expressed * rather than handle it ourselves in L0. I.e., check whether L1 expressed
* disinterest in the current event (read or write a specific MSR) by using an * disinterest in the current event (read or write a specific MSR) by using an
* MSR bitmap. This may be the case even when L0 doesn't use MSR bitmaps. * MSR bitmap. This may be the case even when L0 doesn't use MSR bitmaps.
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment