bpf: Change bpf_obj_name_cpy() to better ensure map's name is init by 0
During get_info_by_fd, the prog/map name is memcpy-ed. It depends on the prog->aux->name and map->name to be zero initialized. bpf_prog_aux is easy to guarantee that aux->name is zero init. The name in bpf_map may be harder to be guaranteed in the future when new map type is added. Hence, this patch makes bpf_obj_name_cpy() to always zero init the prog/map name. Suggested-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
Showing
Please register or sign in to comment