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nexedi
linux
Commits
56d10bed
Commit
56d10bed
authored
Mar 05, 2003
by
Sridhar Samudrala
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Merge us.ibm.com:/home/sridhar/BK/lksctp-2.5.work
into us.ibm.com:/home/sridhar/BK/lksctp-2.5.63
parents
e7ee91fd
78f4b6b8
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3
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3 changed files
with
32 additions
and
15 deletions
+32
-15
include/net/sctp/constants.h
include/net/sctp/constants.h
+13
-8
net/sctp/sm_sideeffect.c
net/sctp/sm_sideeffect.c
+11
-5
net/sctp/socket.c
net/sctp/socket.c
+8
-2
No files found.
include/net/sctp/constants.h
View file @
56d10bed
...
...
@@ -210,14 +210,19 @@ typedef enum {
/* These are values for sk->state.
* For a UDP-style SCTP socket, the states are defined as follows
* (at this point of time, may change later after more discussions: FIXME)
* A socket in SCTP_SS_UNCONNECTED state indicates that it is not willing
* to accept new associations, but it can initiate the creation of new
* ones.
* A socket in SCTP_SS_LISTENING state indicates that it is willing to
* accept new associations and can initiate the creation of new ones.
* A socket in SCTP_SS_ESTABLISHED state indicates that it is a peeled off
* socket with one association.
* - A socket in SCTP_SS_CLOSED state indicates that it is not willing to
* accept new associations, but it can initiate the creation of new ones.
* - A socket in SCTP_SS_LISTENING state indicates that it is willing to
* accept new associations and can initiate the creation of new ones.
* - A socket in SCTP_SS_ESTABLISHED state indicates that it is a peeled off
* socket with one association.
* For a TCP-style SCTP socket, the states are defined as follows
* - A socket in SCTP_SS_CLOSED state indicates that it is not willing to
* accept new associations, but it can initiate the creation of new ones.
* - A socket in SCTP_SS_LISTENING state indicates that it is willing to
* accept new associations, but cannot initiate the creation of new ones.
* - A socket in SCTP_SS_ESTABLISHED state indicates that it has a single
* association in ESTABLISHED state.
*/
typedef
enum
{
SCTP_SS_CLOSED
=
TCP_CLOSE
,
...
...
net/sctp/sm_sideeffect.c
View file @
56d10bed
...
...
@@ -105,8 +105,7 @@ static void sctp_cmd_new_state(sctp_cmd_seq_t *, sctp_association_t *,
#define DEBUG_POST_SFX \
SCTP_DEBUG_PRINTK("sctp_do_sm post sfx: error %d, asoc %p[%s]\n", \
error, asoc, \
sctp_state_tbl[sctp_id2assoc(ep->base.sk, \
sctp_assoc2id(asoc))?asoc->state:SCTP_STATE_CLOSED])
sctp_state_tbl[asoc?asoc->state:SCTP_STATE_CLOSED])
/*
* This is the master state machine processing function.
...
...
@@ -1238,12 +1237,19 @@ static void sctp_cmd_new_state(sctp_cmd_seq_t *cmds, sctp_association_t *asoc,
wake_up_interruptible
(
&
asoc
->
wait
);
/* Wake up any processes waiting in the sk's sleep queue of
* a
tcp-style or udp
-style peeled-off socket in
* a
TCP-style or UDP
-style peeled-off socket in
* sctp_wait_for_accept() or sctp_wait_for_packet().
* For a
udp
-style socket, the waiters are woken up by the
* For a
UDP
-style socket, the waiters are woken up by the
* notifications.
*/
if
(
sp
->
type
!=
SCTP_SOCKET_UDP
)
if
(
SCTP_SOCKET_UDP
!=
sp
->
type
)
sk
->
state_change
(
sk
);
}
/* Change the sk->state of a TCP-style socket that has sucessfully
* completed a connect() call.
*/
if
((
SCTP_STATE_ESTABLISHED
==
asoc
->
state
)
&&
(
SCTP_SOCKET_TCP
==
sp
->
type
)
&&
(
SCTP_SS_CLOSED
==
sk
->
state
))
sk
->
state
=
SCTP_SS_ESTABLISHED
;
}
net/sctp/socket.c
View file @
56d10bed
...
...
@@ -1592,8 +1592,14 @@ SCTP_STATIC int sctp_connect(struct sock *sk, struct sockaddr *uaddr,
sp
=
sctp_sk
(
sk
);
ep
=
sp
->
ep
;
/* connect() cannot be done on a peeled-off socket. */
if
(
SCTP_SOCKET_UDP_HIGH_BANDWIDTH
==
sp
->
type
)
{
/* connect() cannot be done on a socket that is already in ESTABLISHED
* state - UDP-style peeled off socket or a TCP-style socket that
* is already connected.
* It cannot be done even on a TCP-style listening socket.
*/
if
((
SCTP_SS_ESTABLISHED
==
sk
->
state
)
||
((
SCTP_SOCKET_TCP
==
sp
->
type
)
&&
(
SCTP_SS_LISTENING
==
sk
->
state
)))
{
err
=
-
EISCONN
;
goto
out_unlock
;
}
...
...
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