Commit 575260e3 authored by Linus Torvalds's avatar Linus Torvalds

Merge branch 'core-debugobjects-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip

Pull debugobjects updates from Ingo Molnar:
 "A number of scalability improvements by Waimang Long"

* 'core-debugobjects-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
  debugobjects: Improve variable naming
  debugobjects: Reduce contention on the global pool_lock
  debugobjects: Scale thresholds with # of CPUs
  debugobjects: Track number of kmem_cache_alloc/kmem_cache_free done
parents 1cd4027c 0cad93c3
...@@ -52,9 +52,18 @@ static int debug_objects_fixups __read_mostly; ...@@ -52,9 +52,18 @@ static int debug_objects_fixups __read_mostly;
static int debug_objects_warnings __read_mostly; static int debug_objects_warnings __read_mostly;
static int debug_objects_enabled __read_mostly static int debug_objects_enabled __read_mostly
= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT; = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
static int debug_objects_pool_size __read_mostly
= ODEBUG_POOL_SIZE;
static int debug_objects_pool_min_level __read_mostly
= ODEBUG_POOL_MIN_LEVEL;
static struct debug_obj_descr *descr_test __read_mostly; static struct debug_obj_descr *descr_test __read_mostly;
/*
* Track numbers of kmem_cache_alloc()/free() calls done.
*/
static int debug_objects_allocated;
static int debug_objects_freed;
static void free_obj_work(struct work_struct *work); static void free_obj_work(struct work_struct *work);
static DECLARE_WORK(debug_obj_work, free_obj_work); static DECLARE_WORK(debug_obj_work, free_obj_work);
...@@ -88,13 +97,13 @@ static void fill_pool(void) ...@@ -88,13 +97,13 @@ static void fill_pool(void)
struct debug_obj *new; struct debug_obj *new;
unsigned long flags; unsigned long flags;
if (likely(obj_pool_free >= ODEBUG_POOL_MIN_LEVEL)) if (likely(obj_pool_free >= debug_objects_pool_min_level))
return; return;
if (unlikely(!obj_cache)) if (unlikely(!obj_cache))
return; return;
while (obj_pool_free < ODEBUG_POOL_MIN_LEVEL) { while (obj_pool_free < debug_objects_pool_min_level) {
new = kmem_cache_zalloc(obj_cache, gfp); new = kmem_cache_zalloc(obj_cache, gfp);
if (!new) if (!new)
...@@ -102,6 +111,7 @@ static void fill_pool(void) ...@@ -102,6 +111,7 @@ static void fill_pool(void)
raw_spin_lock_irqsave(&pool_lock, flags); raw_spin_lock_irqsave(&pool_lock, flags);
hlist_add_head(&new->node, &obj_pool); hlist_add_head(&new->node, &obj_pool);
debug_objects_allocated++;
obj_pool_free++; obj_pool_free++;
raw_spin_unlock_irqrestore(&pool_lock, flags); raw_spin_unlock_irqrestore(&pool_lock, flags);
} }
...@@ -162,24 +172,39 @@ alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr) ...@@ -162,24 +172,39 @@ alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
/* /*
* workqueue function to free objects. * workqueue function to free objects.
*
* To reduce contention on the global pool_lock, the actual freeing of
* debug objects will be delayed if the pool_lock is busy. We also free
* the objects in a batch of 4 for each lock/unlock cycle.
*/ */
#define ODEBUG_FREE_BATCH 4
static void free_obj_work(struct work_struct *work) static void free_obj_work(struct work_struct *work)
{ {
struct debug_obj *obj; struct debug_obj *objs[ODEBUG_FREE_BATCH];
unsigned long flags; unsigned long flags;
int i;
raw_spin_lock_irqsave(&pool_lock, flags); if (!raw_spin_trylock_irqsave(&pool_lock, flags))
while (obj_pool_free > ODEBUG_POOL_SIZE) { return;
obj = hlist_entry(obj_pool.first, typeof(*obj), node); while (obj_pool_free >= debug_objects_pool_size + ODEBUG_FREE_BATCH) {
hlist_del(&obj->node); for (i = 0; i < ODEBUG_FREE_BATCH; i++) {
obj_pool_free--; objs[i] = hlist_entry(obj_pool.first,
typeof(*objs[0]), node);
hlist_del(&objs[i]->node);
}
obj_pool_free -= ODEBUG_FREE_BATCH;
debug_objects_freed += ODEBUG_FREE_BATCH;
/* /*
* We release pool_lock across kmem_cache_free() to * We release pool_lock across kmem_cache_free() to
* avoid contention on pool_lock. * avoid contention on pool_lock.
*/ */
raw_spin_unlock_irqrestore(&pool_lock, flags); raw_spin_unlock_irqrestore(&pool_lock, flags);
kmem_cache_free(obj_cache, obj); for (i = 0; i < ODEBUG_FREE_BATCH; i++)
raw_spin_lock_irqsave(&pool_lock, flags); kmem_cache_free(obj_cache, objs[i]);
if (!raw_spin_trylock_irqsave(&pool_lock, flags))
return;
} }
raw_spin_unlock_irqrestore(&pool_lock, flags); raw_spin_unlock_irqrestore(&pool_lock, flags);
} }
...@@ -198,7 +223,7 @@ static void free_object(struct debug_obj *obj) ...@@ -198,7 +223,7 @@ static void free_object(struct debug_obj *obj)
* schedule work when the pool is filled and the cache is * schedule work when the pool is filled and the cache is
* initialized: * initialized:
*/ */
if (obj_pool_free > ODEBUG_POOL_SIZE && obj_cache) if (obj_pool_free > debug_objects_pool_size && obj_cache)
sched = 1; sched = 1;
hlist_add_head(&obj->node, &obj_pool); hlist_add_head(&obj->node, &obj_pool);
obj_pool_free++; obj_pool_free++;
...@@ -758,6 +783,8 @@ static int debug_stats_show(struct seq_file *m, void *v) ...@@ -758,6 +783,8 @@ static int debug_stats_show(struct seq_file *m, void *v)
seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free); seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
seq_printf(m, "pool_used :%d\n", obj_pool_used); seq_printf(m, "pool_used :%d\n", obj_pool_used);
seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used); seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
return 0; return 0;
} }
...@@ -1116,4 +1143,11 @@ void __init debug_objects_mem_init(void) ...@@ -1116,4 +1143,11 @@ void __init debug_objects_mem_init(void)
pr_warn("out of memory.\n"); pr_warn("out of memory.\n");
} else } else
debug_objects_selftest(); debug_objects_selftest();
/*
* Increase the thresholds for allocating and freeing objects
* according to the number of possible CPUs available in the system.
*/
debug_objects_pool_size += num_possible_cpus() * 32;
debug_objects_pool_min_level += num_possible_cpus() * 4;
} }
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