drbd: bitmap: don't count unused bits (fix non-terminating resync)
We trusted the on-disk bitmap to have unused bits cleared. In case that is not true for whatever reason, and we take a code path where the unused bits don't get cleared elsewhere (bm_clear_surplus is not called), we may miscount the bits, and get confused during resync, waiting for bits to get cleared that we don't even use: the resync process would not terminate. Fix this by masking out unused bits in __bm_count_bits. Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com> Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
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