drm/i915: Resurrect ring kicking for semaphores, selectively
Once we thought we got semaphores working, we disabled kicking the ring if hangcheck fired whilst waiting upon a ring as it was doing more harm than good: commit 4e0e90dc Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Wed Dec 14 13:56:58 2011 +0100 drm/i915: kicking rings stuck on semaphores considered harmful However, life is never that easy and semaphores are still causing problems whereby the value written by one ring (bcs) is not being propagated to the waiter (rcs). Thus the waiter never wakes up and we declare the GPU hung, which often has unfortunate consequences, even if we successfully reset the GPU. But the GPU is idle as it has completed the work, just didn't notify its clients. So we can detect the incomplete wait during hang check and probe the target ring to see if has indeed emitted the breadcrumb seqno following the work and then and only then kick the waiter. Based on a suggestion by Ben Widawsky. v2: cross-check wait with iphdr. fix signaller calculation. References: https://bugs.freedesktop.org/show_bug.cgi?id=54226Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Ben Widawsky <ben@bwidawsk.net> Acked-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Showing
Please register or sign in to comment