drm: tegra: Use framebuffer pitch as line stride
Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD display content would be skewed when enabling HDMI with a video mode different from that of the LCD. Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Mark Zhang <markz@nvidia.com> Tested-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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