Commit b42606b0 authored by Jani Nikula's avatar Jani Nikula

Merge tag 'gvt-fixes-2019-01-24' of https://github.com/intel/gvt-linux into drm-intel-fixes

gvt-fixes-2019-01-24

- Fix destroy of shadow batch and indirect ctx (Weinan)
Signed-off-by: default avatarJani Nikula <jani.nikula@intel.com>
From: Zhenyu Wang <zhenyuw@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190124054801.GP7203@zhen-hp.sh.intel.com
parents 2b244081 0f755512
...@@ -332,6 +332,9 @@ static void release_shadow_wa_ctx(struct intel_shadow_wa_ctx *wa_ctx) ...@@ -332,6 +332,9 @@ static void release_shadow_wa_ctx(struct intel_shadow_wa_ctx *wa_ctx)
i915_gem_object_unpin_map(wa_ctx->indirect_ctx.obj); i915_gem_object_unpin_map(wa_ctx->indirect_ctx.obj);
i915_gem_object_put(wa_ctx->indirect_ctx.obj); i915_gem_object_put(wa_ctx->indirect_ctx.obj);
wa_ctx->indirect_ctx.obj = NULL;
wa_ctx->indirect_ctx.shadow_va = NULL;
} }
static int set_context_ppgtt_from_shadow(struct intel_vgpu_workload *workload, static int set_context_ppgtt_from_shadow(struct intel_vgpu_workload *workload,
...@@ -911,11 +914,6 @@ static void complete_current_workload(struct intel_gvt *gvt, int ring_id) ...@@ -911,11 +914,6 @@ static void complete_current_workload(struct intel_gvt *gvt, int ring_id)
list_del_init(&workload->list); list_del_init(&workload->list);
if (!workload->status) {
release_shadow_batch_buffer(workload);
release_shadow_wa_ctx(&workload->wa_ctx);
}
if (workload->status || (vgpu->resetting_eng & ENGINE_MASK(ring_id))) { if (workload->status || (vgpu->resetting_eng & ENGINE_MASK(ring_id))) {
/* if workload->status is not successful means HW GPU /* if workload->status is not successful means HW GPU
* has occurred GPU hang or something wrong with i915/GVT, * has occurred GPU hang or something wrong with i915/GVT,
...@@ -1283,6 +1281,9 @@ void intel_vgpu_destroy_workload(struct intel_vgpu_workload *workload) ...@@ -1283,6 +1281,9 @@ void intel_vgpu_destroy_workload(struct intel_vgpu_workload *workload)
{ {
struct intel_vgpu_submission *s = &workload->vgpu->submission; struct intel_vgpu_submission *s = &workload->vgpu->submission;
release_shadow_batch_buffer(workload);
release_shadow_wa_ctx(&workload->wa_ctx);
if (workload->shadow_mm) if (workload->shadow_mm)
intel_vgpu_mm_put(workload->shadow_mm); intel_vgpu_mm_put(workload->shadow_mm);
......
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