Commit bb435b8d authored by Stephen Hemmigner's avatar Stephen Hemmigner Committed by David S. Miller

[IPV4]: fib_trie: Use const

Use const where possible and get rid of EXTRACT() macro
that was never used.
Signed-off-by: default avatarStephen Hemmigner <shemminger@osdl.org>
Signed-off-by: default avatarRobert Olsson <robert.olsson@its.uu.se>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 2f80b3c8
......@@ -77,7 +77,6 @@
#undef CONFIG_IP_FIB_TRIE_STATS
#define MAX_CHILDS 16384
#define EXTRACT(p, n, str) ((str)<<(p)>>(32-(n)))
#define KEYLENGTH (8*sizeof(t_key))
#define MASK_PFX(k, l) (((l)==0)?0:(k >> (KEYLENGTH-l)) << (KEYLENGTH-l))
#define TKEY_GET_MASK(offset, bits) (((bits)==0)?0:((t_key)(-1) << (KEYLENGTH - bits) >> offset))
......@@ -162,10 +161,8 @@ static int trie_debug = 0;
#define DBG(x...) do { if (trie_debug) printk(x); } while (0)
static int tnode_full(struct tnode *tn, struct node *n);
static void put_child(struct trie *t, struct tnode *tn, int i, struct node *n);
static void tnode_put_child_reorg(struct tnode *tn, int i, struct node *n, int wasfull);
static int tnode_child_length(struct tnode *tn);
static struct node *resize(struct trie *t, struct tnode *tn);
static struct tnode *inflate(struct trie *t, struct tnode *tn);
static struct tnode *halve(struct trie *t, struct tnode *tn);
......@@ -188,7 +185,7 @@ static inline struct node *tnode_get_child(struct tnode *tn, int i)
return tn->child[i];
}
static inline int tnode_child_length(struct tnode *tn)
static inline int tnode_child_length(const struct tnode *tn)
{
return 1 << tn->bits;
}
......@@ -400,7 +397,7 @@ static void tnode_free(struct tnode *tn)
* and no bits are skipped. See discussion in dyntree paper p. 6
*/
static inline int tnode_full(struct tnode *tn, struct node *n)
static inline int tnode_full(const struct tnode *tn, const struct node *n)
{
if (n == NULL || IS_LEAF(n))
return 0;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment