Commit bc662528 authored by Daniel Vetter's avatar Daniel Vetter

drm/v3d: Delete v3d_dev->dev

We already have it in v3d_dev->drm.dev with zero additional pointer
chasing. Personally I don't like duplicated pointers like this
because:
- reviewers need to check whether the pointer is for the same or
  different objects if there's multiple
- compilers have an easier time too

But also a bit a bikeshed, so feel free to ignore.
Acked-by: default avatarEric Anholt <eric@anholt.net>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@intel.com>
Cc: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20200415074034.175360-10-daniel.vetter@ffwll.ch
parent 235b7e7d
......@@ -132,7 +132,7 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
u32 ident0, ident1, ident2, ident3, cores;
int ret, core;
ret = pm_runtime_get_sync(v3d->dev);
ret = pm_runtime_get_sync(v3d->drm.dev);
if (ret < 0)
return ret;
......@@ -187,8 +187,8 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
(misccfg & V3D_MISCCFG_OVRTMUOUT) != 0);
}
pm_runtime_mark_last_busy(v3d->dev);
pm_runtime_put_autosuspend(v3d->dev);
pm_runtime_mark_last_busy(v3d->drm.dev);
pm_runtime_put_autosuspend(v3d->drm.dev);
return 0;
}
......@@ -219,7 +219,7 @@ static int v3d_measure_clock(struct seq_file *m, void *unused)
int measure_ms = 1000;
int ret;
ret = pm_runtime_get_sync(v3d->dev);
ret = pm_runtime_get_sync(v3d->drm.dev);
if (ret < 0)
return ret;
......@@ -245,8 +245,8 @@ static int v3d_measure_clock(struct seq_file *m, void *unused)
cycles / (measure_ms * 1000),
(cycles / (measure_ms * 100)) % 10);
pm_runtime_mark_last_busy(v3d->dev);
pm_runtime_put_autosuspend(v3d->dev);
pm_runtime_mark_last_busy(v3d->drm.dev);
pm_runtime_put_autosuspend(v3d->drm.dev);
return 0;
}
......
......@@ -105,7 +105,7 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
if (args->value != 0)
return -EINVAL;
ret = pm_runtime_get_sync(v3d->dev);
ret = pm_runtime_get_sync(v3d->drm.dev);
if (ret < 0)
return ret;
if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
......@@ -114,8 +114,8 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
} else {
args->value = V3D_READ(offset);
}
pm_runtime_mark_last_busy(v3d->dev);
pm_runtime_put_autosuspend(v3d->dev);
pm_runtime_mark_last_busy(v3d->drm.dev);
pm_runtime_put_autosuspend(v3d->drm.dev);
return 0;
}
......@@ -237,7 +237,7 @@ map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
struct resource *res =
platform_get_resource_byname(v3d->pdev, IORESOURCE_MEM, name);
*regs = devm_ioremap_resource(v3d->dev, res);
*regs = devm_ioremap_resource(v3d->drm.dev, res);
return PTR_ERR_OR_ZERO(*regs);
}
......@@ -255,7 +255,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
if (IS_ERR(v3d))
return PTR_ERR(v3d);
v3d->dev = dev;
v3d->pdev = pdev;
drm = &v3d->drm;
......@@ -345,7 +344,8 @@ static int v3d_platform_drm_remove(struct platform_device *pdev)
v3d_gem_destroy(drm);
dma_free_wc(v3d->dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
v3d->mmu_scratch_paddr);
return 0;
}
......
......@@ -14,7 +14,6 @@
#include "uapi/drm/v3d_drm.h"
struct clk;
struct device;
struct platform_device;
struct reset_control;
......@@ -47,7 +46,6 @@ struct v3d_dev {
int ver;
bool single_irq_line;
struct device *dev;
struct platform_device *pdev;
void __iomem *hub_regs;
void __iomem *core_regs[3];
......
......@@ -370,8 +370,8 @@ v3d_job_free(struct kref *ref)
dma_fence_put(job->irq_fence);
dma_fence_put(job->done_fence);
pm_runtime_mark_last_busy(job->v3d->dev);
pm_runtime_put_autosuspend(job->v3d->dev);
pm_runtime_mark_last_busy(job->v3d->drm.dev);
pm_runtime_put_autosuspend(job->v3d->drm.dev);
kfree(job);
}
......@@ -439,7 +439,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
job->v3d = v3d;
job->free = free;
ret = pm_runtime_get_sync(v3d->dev);
ret = pm_runtime_get_sync(v3d->drm.dev);
if (ret < 0)
return ret;
......@@ -458,7 +458,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
return 0;
fail:
xa_destroy(&job->deps);
pm_runtime_put_autosuspend(v3d->dev);
pm_runtime_put_autosuspend(v3d->drm.dev);
return ret;
}
......@@ -886,12 +886,12 @@ v3d_gem_init(struct drm_device *dev)
*/
drm_mm_init(&v3d->mm, 1, pt_size / sizeof(u32) - 1);
v3d->pt = dma_alloc_wc(v3d->dev, pt_size,
v3d->pt = dma_alloc_wc(v3d->drm.dev, pt_size,
&v3d->pt_paddr,
GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
if (!v3d->pt) {
drm_mm_takedown(&v3d->mm);
dev_err(v3d->dev,
dev_err(v3d->drm.dev,
"Failed to allocate page tables. "
"Please ensure you have CMA enabled.\n");
return -ENOMEM;
......@@ -903,7 +903,7 @@ v3d_gem_init(struct drm_device *dev)
ret = v3d_sched_init(v3d);
if (ret) {
drm_mm_takedown(&v3d->mm);
dma_free_coherent(v3d->dev, 4096 * 1024, (void *)v3d->pt,
dma_free_coherent(v3d->drm.dev, 4096 * 1024, (void *)v3d->pt,
v3d->pt_paddr);
}
......@@ -925,5 +925,6 @@ v3d_gem_destroy(struct drm_device *dev)
drm_mm_takedown(&v3d->mm);
dma_free_coherent(v3d->dev, 4096 * 1024, (void *)v3d->pt, v3d->pt_paddr);
dma_free_coherent(v3d->drm.dev, 4096 * 1024, (void *)v3d->pt,
v3d->pt_paddr);
}
......@@ -128,7 +128,7 @@ v3d_irq(int irq, void *arg)
* always-allowed mode.
*/
if (intsts & V3D_INT_GMPV)
dev_err(v3d->dev, "GMP violation\n");
dev_err(v3d->drm.dev, "GMP violation\n");
/* V3D 4.2 wires the hub and core IRQs together, so if we &
* didn't see the common one then check hub for MMU IRQs.
......@@ -189,7 +189,7 @@ v3d_hub_irq(int irq, void *arg)
client = v3d41_axi_ids[axi_id];
}
dev_err(v3d->dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n",
dev_err(v3d->drm.dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n",
client, axi_id, (long long)vio_addr,
((intsts & V3D_HUB_INT_MMU_WRV) ?
", write violation" : ""),
......@@ -221,12 +221,12 @@ v3d_irq_init(struct v3d_dev *v3d)
if (irq1 == -EPROBE_DEFER)
return irq1;
if (irq1 > 0) {
ret = devm_request_irq(v3d->dev, irq1,
ret = devm_request_irq(v3d->drm.dev, irq1,
v3d_irq, IRQF_SHARED,
"v3d_core0", v3d);
if (ret)
goto fail;
ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 0),
ret = devm_request_irq(v3d->drm.dev, platform_get_irq(v3d->pdev, 0),
v3d_hub_irq, IRQF_SHARED,
"v3d_hub", v3d);
if (ret)
......@@ -234,7 +234,7 @@ v3d_irq_init(struct v3d_dev *v3d)
} else {
v3d->single_irq_line = true;
ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 0),
ret = devm_request_irq(v3d->drm.dev, platform_get_irq(v3d->pdev, 0),
v3d_irq, IRQF_SHARED,
"v3d", v3d);
if (ret)
......@@ -246,7 +246,7 @@ v3d_irq_init(struct v3d_dev *v3d)
fail:
if (ret != -EPROBE_DEFER)
dev_err(v3d->dev, "IRQ setup failed: %d\n", ret);
dev_err(v3d->drm.dev, "IRQ setup failed: %d\n", ret);
return ret;
}
......
......@@ -40,7 +40,7 @@ static int v3d_mmu_flush_all(struct v3d_dev *v3d)
ret = wait_for(!(V3D_READ(V3D_MMU_CTL) &
V3D_MMU_CTL_TLB_CLEARING), 100);
if (ret)
dev_err(v3d->dev, "TLB clear wait idle pre-wait failed\n");
dev_err(v3d->drm.dev, "TLB clear wait idle pre-wait failed\n");
V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL) |
V3D_MMU_CTL_TLB_CLEAR);
......@@ -52,14 +52,14 @@ static int v3d_mmu_flush_all(struct v3d_dev *v3d)
ret = wait_for(!(V3D_READ(V3D_MMU_CTL) &
V3D_MMU_CTL_TLB_CLEARING), 100);
if (ret) {
dev_err(v3d->dev, "TLB clear wait idle failed\n");
dev_err(v3d->drm.dev, "TLB clear wait idle failed\n");
return ret;
}
ret = wait_for(!(V3D_READ(V3D_MMUC_CONTROL) &
V3D_MMUC_CONTROL_FLUSHING), 100);
if (ret)
dev_err(v3d->dev, "MMUC flush wait idle failed\n");
dev_err(v3d->drm.dev, "MMUC flush wait idle failed\n");
return ret;
}
......@@ -109,7 +109,7 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo)
shmem_obj->base.size >> V3D_MMU_PAGE_SHIFT);
if (v3d_mmu_flush_all(v3d))
dev_err(v3d->dev, "MMU flush timeout\n");
dev_err(v3d->drm.dev, "MMU flush timeout\n");
}
void v3d_mmu_remove_ptes(struct v3d_bo *bo)
......@@ -122,5 +122,5 @@ void v3d_mmu_remove_ptes(struct v3d_bo *bo)
v3d->pt[page] = 0;
if (v3d_mmu_flush_all(v3d))
dev_err(v3d->dev, "MMU flush timeout\n");
dev_err(v3d->drm.dev, "MMU flush timeout\n");
}
......@@ -403,7 +403,7 @@ v3d_sched_init(struct v3d_dev *v3d)
msecs_to_jiffies(hang_limit_ms),
"v3d_bin");
if (ret) {
dev_err(v3d->dev, "Failed to create bin scheduler: %d.", ret);
dev_err(v3d->drm.dev, "Failed to create bin scheduler: %d.", ret);
return ret;
}
......@@ -413,7 +413,7 @@ v3d_sched_init(struct v3d_dev *v3d)
msecs_to_jiffies(hang_limit_ms),
"v3d_render");
if (ret) {
dev_err(v3d->dev, "Failed to create render scheduler: %d.",
dev_err(v3d->drm.dev, "Failed to create render scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
......@@ -425,7 +425,7 @@ v3d_sched_init(struct v3d_dev *v3d)
msecs_to_jiffies(hang_limit_ms),
"v3d_tfu");
if (ret) {
dev_err(v3d->dev, "Failed to create TFU scheduler: %d.",
dev_err(v3d->drm.dev, "Failed to create TFU scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
......@@ -438,7 +438,7 @@ v3d_sched_init(struct v3d_dev *v3d)
msecs_to_jiffies(hang_limit_ms),
"v3d_csd");
if (ret) {
dev_err(v3d->dev, "Failed to create CSD scheduler: %d.",
dev_err(v3d->drm.dev, "Failed to create CSD scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
......@@ -450,7 +450,7 @@ v3d_sched_init(struct v3d_dev *v3d)
msecs_to_jiffies(hang_limit_ms),
"v3d_cache_clean");
if (ret) {
dev_err(v3d->dev, "Failed to create CACHE_CLEAN scheduler: %d.",
dev_err(v3d->drm.dev, "Failed to create CACHE_CLEAN scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
......
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