Commit bd8a71a7 authored by Mark Brown's avatar Mark Brown

ALSA: Reduce boilerplate for new jack types

Use a lookup table rather than explicit code to map input subsystem jack
types into ASoC ones, implemented as suggested by Takashi Iwai.
Signed-off-by: default avatarMark Brown <broonie@opensource.wolfsonmicro.com>
parent 6a94cb73
...@@ -30,6 +30,9 @@ struct input_dev; ...@@ -30,6 +30,9 @@ struct input_dev;
/** /**
* Jack types which can be reported. These values are used as a * Jack types which can be reported. These values are used as a
* bitmask. * bitmask.
*
* Note that this must be kept in sync with the lookup table in
* sound/core/jack.c.
*/ */
enum snd_jack_types { enum snd_jack_types {
SND_JACK_HEADPHONE = 0x0001, SND_JACK_HEADPHONE = 0x0001,
......
...@@ -23,6 +23,13 @@ ...@@ -23,6 +23,13 @@
#include <sound/jack.h> #include <sound/jack.h>
#include <sound/core.h> #include <sound/core.h>
static int jack_types[] = {
SW_HEADPHONE_INSERT,
SW_MICROPHONE_INSERT,
SW_LINEOUT_INSERT,
SW_JACK_PHYSICAL_INSERT,
};
static int snd_jack_dev_free(struct snd_device *device) static int snd_jack_dev_free(struct snd_device *device)
{ {
struct snd_jack *jack = device->device_data; struct snd_jack *jack = device->device_data;
...@@ -79,6 +86,7 @@ int snd_jack_new(struct snd_card *card, const char *id, int type, ...@@ -79,6 +86,7 @@ int snd_jack_new(struct snd_card *card, const char *id, int type,
{ {
struct snd_jack *jack; struct snd_jack *jack;
int err; int err;
int i;
static struct snd_device_ops ops = { static struct snd_device_ops ops = {
.dev_free = snd_jack_dev_free, .dev_free = snd_jack_dev_free,
.dev_register = snd_jack_dev_register, .dev_register = snd_jack_dev_register,
...@@ -100,18 +108,10 @@ int snd_jack_new(struct snd_card *card, const char *id, int type, ...@@ -100,18 +108,10 @@ int snd_jack_new(struct snd_card *card, const char *id, int type,
jack->type = type; jack->type = type;
if (type & SND_JACK_HEADPHONE) for (i = 0; i < ARRAY_SIZE(jack_types); i++)
input_set_capability(jack->input_dev, EV_SW, if (type & (1 << i))
SW_HEADPHONE_INSERT); input_set_capability(jack->input_dev, EV_SW,
if (type & SND_JACK_LINEOUT) jack_types[i]);
input_set_capability(jack->input_dev, EV_SW,
SW_LINEOUT_INSERT);
if (type & SND_JACK_MICROPHONE)
input_set_capability(jack->input_dev, EV_SW,
SW_MICROPHONE_INSERT);
if (type & SND_JACK_MECHANICAL)
input_set_capability(jack->input_dev, EV_SW,
SW_JACK_PHYSICAL_INSERT);
err = snd_device_new(card, SNDRV_DEV_JACK, jack, &ops); err = snd_device_new(card, SNDRV_DEV_JACK, jack, &ops);
if (err < 0) if (err < 0)
...@@ -154,21 +154,17 @@ EXPORT_SYMBOL(snd_jack_set_parent); ...@@ -154,21 +154,17 @@ EXPORT_SYMBOL(snd_jack_set_parent);
*/ */
void snd_jack_report(struct snd_jack *jack, int status) void snd_jack_report(struct snd_jack *jack, int status)
{ {
int i;
if (!jack) if (!jack)
return; return;
if (jack->type & SND_JACK_HEADPHONE) for (i = 0; i < ARRAY_SIZE(jack_types); i++) {
input_report_switch(jack->input_dev, SW_HEADPHONE_INSERT, int testbit = 1 << i;
status & SND_JACK_HEADPHONE); if (jack->type & testbit)
if (jack->type & SND_JACK_LINEOUT) input_report_switch(jack->input_dev, jack_types[i],
input_report_switch(jack->input_dev, SW_LINEOUT_INSERT, status & testbit);
status & SND_JACK_LINEOUT); }
if (jack->type & SND_JACK_MICROPHONE)
input_report_switch(jack->input_dev, SW_MICROPHONE_INSERT,
status & SND_JACK_MICROPHONE);
if (jack->type & SND_JACK_MECHANICAL)
input_report_switch(jack->input_dev, SW_JACK_PHYSICAL_INSERT,
status & SND_JACK_MECHANICAL);
input_sync(jack->input_dev); input_sync(jack->input_dev);
} }
......
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