drm/i915: Wait for vblank between disabling a sprite and unpinning the fb
When disabling a sprite, wait for the sprite to stop fetching data from memory before unpinning the fb. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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