drm/i915: check context reset stats before relocations
Doing it early prevents moving and relocating objects in vain for contexts that won't get any GPU time. Reported-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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