Commit d37cf5f7 authored by Mika Kuoppala's avatar Mika Kuoppala Committed by Daniel Vetter

drm/i915/bdw: Cleanup pre prod workarounds

as these have been fixed in production hw and hurt performance
if applied.

v2: adjust requested ring space (Ville)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83482Tested-by: default avatarzhoujian <jianx.zhou@intel.com>
Signed-off-by: default avatarMika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent bda0381e
...@@ -707,7 +707,7 @@ static int bdw_init_workarounds(struct intel_engine_cs *ring) ...@@ -707,7 +707,7 @@ static int bdw_init_workarounds(struct intel_engine_cs *ring)
* update the number of dwords required based on the * update the number of dwords required based on the
* actual number of workarounds applied * actual number of workarounds applied
*/ */
ret = intel_ring_begin(ring, 24); ret = intel_ring_begin(ring, 18);
if (ret) if (ret)
return ret; return ret;
...@@ -722,19 +722,8 @@ static int bdw_init_workarounds(struct intel_engine_cs *ring) ...@@ -722,19 +722,8 @@ static int bdw_init_workarounds(struct intel_engine_cs *ring)
intel_ring_emit_wa(ring, GEN7_ROW_CHICKEN2, intel_ring_emit_wa(ring, GEN7_ROW_CHICKEN2,
_MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE)); _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
/*
* This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
* pre-production hardware
*/
intel_ring_emit_wa(ring, HALF_SLICE_CHICKEN3, intel_ring_emit_wa(ring, HALF_SLICE_CHICKEN3,
_MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
| GEN8_SAMPLER_POWER_BYPASS_DIS));
intel_ring_emit_wa(ring, GEN7_HALF_SLICE_CHICKEN1,
_MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
intel_ring_emit_wa(ring, COMMON_SLICE_CHICKEN2,
_MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
/* Use Force Non-Coherent whenever executing a 3D context. This is a /* Use Force Non-Coherent whenever executing a 3D context. This is a
* workaround for for a possible hang in the unlikely event a TLB * workaround for for a possible hang in the unlikely event a TLB
......
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