Commit d55c028f authored by Matthias Kaehlcke's avatar Matthias Kaehlcke Committed by Lee Jones

backlight: Expose brightness curve type through sysfs

Backlight brightness curves can have different shapes. The two main
types are linear and non-linear curves. The human eye doesn't
perceive linearly increasing/decreasing brightness as linear (see
also 88ba95be "backlight: pwm_bl: Compute brightness of LED
linearly to human eye"), hence many backlights use non-linear (often
logarithmic) brightness curves. The type of curve currently is opaque
to userspace, so userspace often uses more or less reliable heuristics
(like the number of brightness levels) to decide whether to treat a
backlight device as linear or non-linear.

Export the type of the brightness curve via the new sysfs attribute
'scale'. The value of the attribute can be 'linear', 'non-linear' or
'unknown'. For devices that don't provide information about the scale
of their brightness curve the value of the 'scale' attribute is 'unknown'.
Signed-off-by: default avatarMatthias Kaehlcke <mka@chromium.org>
Reviewed-by: default avatarDaniel Thompson <daniel.thompson@linaro.org>
Signed-off-by: default avatarLee Jones <lee.jones@linaro.org>
parent 6451e123
What: /sys/class/backlight/<backlight>/scale
Date: July 2019
KernelVersion: 5.4
Contact: Daniel Thompson <daniel.thompson@linaro.org>
Description:
Description of the scale of the brightness curve.
The human eye senses brightness approximately logarithmically,
hence linear changes in brightness are perceived as being
non-linear. To achieve a linear perception of brightness changes
controls like sliders need to apply a logarithmic mapping for
backlights with a linear brightness curve.
Possible values of the attribute are:
unknown
The scale of the brightness curve is unknown.
linear
The brightness changes linearly with each step. Brightness
controls should apply a logarithmic mapping for a linear
perception.
non-linear
The brightness changes non-linearly with each step. Brightness
controls should use a linear mapping for a linear perception.
......@@ -2907,6 +2907,7 @@ F: include/linux/backlight.h
F: include/linux/pwm_backlight.h
F: Documentation/devicetree/bindings/leds/backlight
F: Documentation/ABI/stable/sysfs-class-backlight
F: Documentation/ABI/testing/sysfs-class-backlight
BATMAN ADVANCED
M: Marek Lindner <mareklindner@neomailbox.ch>
......
......@@ -32,6 +32,12 @@ static const char *const backlight_types[] = {
[BACKLIGHT_FIRMWARE] = "firmware",
};
static const char *const backlight_scale_types[] = {
[BACKLIGHT_SCALE_UNKNOWN] = "unknown",
[BACKLIGHT_SCALE_LINEAR] = "linear",
[BACKLIGHT_SCALE_NON_LINEAR] = "non-linear",
};
#if defined(CONFIG_FB) || (defined(CONFIG_FB_MODULE) && \
defined(CONFIG_BACKLIGHT_CLASS_DEVICE_MODULE))
/* This callback gets called when something important happens inside a
......@@ -246,6 +252,18 @@ static ssize_t actual_brightness_show(struct device *dev,
}
static DEVICE_ATTR_RO(actual_brightness);
static ssize_t scale_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct backlight_device *bd = to_backlight_device(dev);
if (WARN_ON(bd->props.scale > BACKLIGHT_SCALE_NON_LINEAR))
return sprintf(buf, "unknown\n");
return sprintf(buf, "%s\n", backlight_scale_types[bd->props.scale]);
}
static DEVICE_ATTR_RO(scale);
static struct class *backlight_class;
#ifdef CONFIG_PM_SLEEP
......@@ -292,6 +310,7 @@ static struct attribute *bl_device_attrs[] = {
&dev_attr_brightness.attr,
&dev_attr_actual_brightness.attr,
&dev_attr_max_brightness.attr,
&dev_attr_scale.attr,
&dev_attr_type.attr,
NULL,
};
......
......@@ -46,6 +46,12 @@ enum backlight_notification {
BACKLIGHT_UNREGISTERED,
};
enum backlight_scale {
BACKLIGHT_SCALE_UNKNOWN = 0,
BACKLIGHT_SCALE_LINEAR,
BACKLIGHT_SCALE_NON_LINEAR,
};
struct backlight_device;
struct fb_info;
......@@ -80,6 +86,8 @@ struct backlight_properties {
enum backlight_type type;
/* Flags used to signal drivers of state changes */
unsigned int state;
/* Type of the brightness scale (linear, non-linear, ...) */
enum backlight_scale scale;
#define BL_CORE_SUSPENDED (1 << 0) /* backlight is suspended */
#define BL_CORE_FBBLANK (1 << 1) /* backlight is under an fb blank event */
......
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