Commit d9fef0c4 authored by Rafael J. Wysocki's avatar Rafael J. Wysocki

ACPI / bind: Simplify child device lookups

Now that we create a struct acpi_device object for every ACPI
namespace node representing a device, it is not necessary to
use acpi_walk_namespace() for child device lookup in
acpi_find_child() any more.  Instead, we can simply walk the
list of children of the given struct acpi_device object and
return the matching one (or the one which is the best match if
there are more of them).  The checks done during the matching
loop can be simplified too so that the secondary namespace walks
in find_child_checks() are not necessary any more.
Signed-off-by: default avatarRafael J. Wysocki <rafael.j.wysocki@intel.com>
Reviewed-by: default avatarAaron Lu <aaron.lu@intel.com>
parent 9ccad66f
......@@ -82,107 +82,80 @@ static struct acpi_bus_type *acpi_get_bus_type(struct device *dev)
#define FIND_CHILD_MIN_SCORE 1
#define FIND_CHILD_MAX_SCORE 2
static acpi_status acpi_dev_present(acpi_handle handle, u32 lvl_not_used,
void *not_used, void **ret_p)
{
struct acpi_device *adev = NULL;
acpi_bus_get_device(handle, &adev);
if (adev) {
*ret_p = handle;
return AE_CTRL_TERMINATE;
}
return AE_OK;
}
static int do_find_child_checks(acpi_handle handle, bool is_bridge)
static int find_child_checks(struct acpi_device *adev, bool check_children)
{
bool sta_present = true;
unsigned long long sta;
acpi_status status;
status = acpi_evaluate_integer(handle, "_STA", NULL, &sta);
status = acpi_evaluate_integer(adev->handle, "_STA", NULL, &sta);
if (status == AE_NOT_FOUND)
sta_present = false;
else if (ACPI_FAILURE(status) || !(sta & ACPI_STA_DEVICE_ENABLED))
return -ENODEV;
if (is_bridge) {
void *test = NULL;
if (check_children && list_empty(&adev->children))
return -ENODEV;
/* Check if this object has at least one child device. */
acpi_walk_namespace(ACPI_TYPE_DEVICE, handle, 1,
acpi_dev_present, NULL, NULL, &test);
if (!test)
return -ENODEV;
}
return sta_present ? FIND_CHILD_MAX_SCORE : FIND_CHILD_MIN_SCORE;
}
struct find_child_context {
u64 addr;
bool is_bridge;
acpi_handle ret;
int ret_score;
};
static acpi_status do_find_child(acpi_handle handle, u32 lvl_not_used,
void *data, void **not_used)
struct acpi_device *acpi_find_child_device(struct acpi_device *parent,
u64 address, bool check_children)
{
struct find_child_context *context = data;
unsigned long long addr;
acpi_status status;
int score;
status = acpi_evaluate_integer(handle, METHOD_NAME__ADR, NULL, &addr);
if (ACPI_FAILURE(status) || addr != context->addr)
return AE_OK;
if (!context->ret) {
/* This is the first matching object. Save its handle. */
context->ret = handle;
return AE_OK;
}
/*
* There is more than one matching object with the same _ADR value.
* That really is unexpected, so we are kind of beyond the scope of the
* spec here. We have to choose which one to return, though.
*
* First, check if the previously found object is good enough and return
* its handle if so. Second, check the same for the object that we've
* just found.
*/
if (!context->ret_score) {
score = do_find_child_checks(context->ret, context->is_bridge);
if (score == FIND_CHILD_MAX_SCORE)
return AE_CTRL_TERMINATE;
else
context->ret_score = score;
}
score = do_find_child_checks(handle, context->is_bridge);
if (score == FIND_CHILD_MAX_SCORE) {
context->ret = handle;
return AE_CTRL_TERMINATE;
} else if (score > context->ret_score) {
context->ret = handle;
context->ret_score = score;
struct acpi_device *adev, *ret = NULL;
int ret_score = 0;
list_for_each_entry(adev, &parent->children, node) {
unsigned long long addr;
acpi_status status;
int score;
status = acpi_evaluate_integer(adev->handle, METHOD_NAME__ADR,
NULL, &addr);
if (ACPI_FAILURE(status) || addr != address)
continue;
if (!ret) {
/* This is the first matching object. Save it. */
ret = adev;
continue;
}
/*
* There is more than one matching device object with the same
* _ADR value. That really is unexpected, so we are kind of
* beyond the scope of the spec here. We have to choose which
* one to return, though.
*
* First, check if the previously found object is good enough
* and return it if so. Second, do the same for the object that
* we've just found.
*/
if (!ret_score) {
ret_score = find_child_checks(ret, check_children);
if (ret_score == FIND_CHILD_MAX_SCORE)
return ret;
}
score = find_child_checks(adev, check_children);
if (score == FIND_CHILD_MAX_SCORE) {
return adev;
} else if (score > ret_score) {
ret = adev;
ret_score = score;
}
}
return AE_OK;
return ret;
}
acpi_handle acpi_find_child(acpi_handle parent, u64 addr, bool is_bridge)
acpi_handle acpi_find_child(acpi_handle handle, u64 addr, bool is_bridge)
{
if (parent) {
struct find_child_context context = {
.addr = addr,
.is_bridge = is_bridge,
};
acpi_walk_namespace(ACPI_TYPE_DEVICE, parent, 1, do_find_child,
NULL, &context, NULL);
return context.ret;
}
return NULL;
struct acpi_device *adev;
if (!handle || acpi_bus_get_device(handle, &adev))
return NULL;
adev = acpi_find_child_device(adev, addr, is_bridge);
return adev ? adev->handle : NULL;
}
EXPORT_SYMBOL_GPL(acpi_find_child);
......
......@@ -431,6 +431,9 @@ struct acpi_pci_root {
};
/* helper */
struct acpi_device *acpi_find_child_device(struct acpi_device *parent,
u64 address, bool check_children);
acpi_handle acpi_find_child(acpi_handle, u64, bool);
static inline acpi_handle acpi_get_child(acpi_handle handle, u64 addr)
{
......
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