Commit e15de77e authored by Dave Jones's avatar Dave Jones Committed by Linus Torvalds

nvidiafb: prevent triggering of softlockup

If the chip locks up, we get into a long polling loop,
where the softlockup detector kicks in.
See https://bugzilla.redhat.com/bugzilla/attachment.cgi?id=151878
for an example.

[adaplas]
Chip lockup can occur at 3 points (flush, sync, and wait). Consolidate and
allow the driver to go to safe mode cleanly.
Signed-off-by: default avatarDave Jones <davej@redhat.com>
Signed-off-by: default avatarAntonino Daplas <adaplas@gmail.com>
Signed-off-by: default avatarAndrew Morton <akpm@linux-foundation.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@linux-foundation.org>
parent d4a96b53
...@@ -69,27 +69,38 @@ static const int NVCopyROP_PM[16] = { ...@@ -69,27 +69,38 @@ static const int NVCopyROP_PM[16] = {
0x5A, /* invert */ 0x5A, /* invert */
}; };
static inline void NVFlush(struct nvidia_par *par) static inline void nvidiafb_safe_mode(struct fb_info *info)
{ {
struct nvidia_par *par = info->par;
touch_softlockup_watchdog();
info->pixmap.scan_align = 1;
par->lockup = 1;
}
static inline void NVFlush(struct fb_info *info)
{
struct nvidia_par *par = info->par;
int count = 1000000000; int count = 1000000000;
while (--count && READ_GET(par) != par->dmaPut) ; while (--count && READ_GET(par) != par->dmaPut) ;
if (!count) { if (!count) {
printk("nvidiafb: DMA Flush lockup\n"); printk("nvidiafb: DMA Flush lockup\n");
par->lockup = 1; nvidiafb_safe_mode(info);
} }
} }
static inline void NVSync(struct nvidia_par *par) static inline void NVSync(struct fb_info *info)
{ {
struct nvidia_par *par = info->par;
int count = 1000000000; int count = 1000000000;
while (--count && NV_RD32(par->PGRAPH, 0x0700)) ; while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;
if (!count) { if (!count) {
printk("nvidiafb: DMA Sync lockup\n"); printk("nvidiafb: DMA Sync lockup\n");
par->lockup = 1; nvidiafb_safe_mode(info);
} }
} }
...@@ -101,8 +112,9 @@ static void NVDmaKickoff(struct nvidia_par *par) ...@@ -101,8 +112,9 @@ static void NVDmaKickoff(struct nvidia_par *par)
} }
} }
static void NVDmaWait(struct nvidia_par *par, int size) static void NVDmaWait(struct fb_info *info, int size)
{ {
struct nvidia_par *par = info->par;
int dmaGet; int dmaGet;
int count = 1000000000, cnt; int count = 1000000000, cnt;
size++; size++;
...@@ -135,34 +147,38 @@ static void NVDmaWait(struct nvidia_par *par, int size) ...@@ -135,34 +147,38 @@ static void NVDmaWait(struct nvidia_par *par, int size)
} }
if (!count) { if (!count) {
printk("DMA Wait Lockup\n"); printk("nvidiafb: DMA Wait Lockup\n");
par->lockup = 1; nvidiafb_safe_mode(info);
} }
} }
static void NVSetPattern(struct nvidia_par *par, u32 clr0, u32 clr1, static void NVSetPattern(struct fb_info *info, u32 clr0, u32 clr1,
u32 pat0, u32 pat1) u32 pat0, u32 pat1)
{ {
NVDmaStart(par, PATTERN_COLOR_0, 4); struct nvidia_par *par = info->par;
NVDmaStart(info, par, PATTERN_COLOR_0, 4);
NVDmaNext(par, clr0); NVDmaNext(par, clr0);
NVDmaNext(par, clr1); NVDmaNext(par, clr1);
NVDmaNext(par, pat0); NVDmaNext(par, pat0);
NVDmaNext(par, pat1); NVDmaNext(par, pat1);
} }
static void NVSetRopSolid(struct nvidia_par *par, u32 rop, u32 planemask) static void NVSetRopSolid(struct fb_info *info, u32 rop, u32 planemask)
{ {
struct nvidia_par *par = info->par;
if (planemask != ~0) { if (planemask != ~0) {
NVSetPattern(par, 0, planemask, ~0, ~0); NVSetPattern(info, 0, planemask, ~0, ~0);
if (par->currentRop != (rop + 32)) { if (par->currentRop != (rop + 32)) {
NVDmaStart(par, ROP_SET, 1); NVDmaStart(info, par, ROP_SET, 1);
NVDmaNext(par, NVCopyROP_PM[rop]); NVDmaNext(par, NVCopyROP_PM[rop]);
par->currentRop = rop + 32; par->currentRop = rop + 32;
} }
} else if (par->currentRop != rop) { } else if (par->currentRop != rop) {
if (par->currentRop >= 16) if (par->currentRop >= 16)
NVSetPattern(par, ~0, ~0, ~0, ~0); NVSetPattern(info, ~0, ~0, ~0, ~0);
NVDmaStart(par, ROP_SET, 1); NVDmaStart(info, par, ROP_SET, 1);
NVDmaNext(par, NVCopyROP[rop]); NVDmaNext(par, NVCopyROP[rop]);
par->currentRop = rop; par->currentRop = rop;
} }
...@@ -175,7 +191,7 @@ static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1, ...@@ -175,7 +191,7 @@ static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1,
int h = y2 - y1 + 1; int h = y2 - y1 + 1;
int w = x2 - x1 + 1; int w = x2 - x1 + 1;
NVDmaStart(par, CLIP_POINT, 2); NVDmaStart(info, par, CLIP_POINT, 2);
NVDmaNext(par, (y1 << 16) | x1); NVDmaNext(par, (y1 << 16) | x1);
NVDmaNext(par, (h << 16) | w); NVDmaNext(par, (h << 16) | w);
} }
...@@ -237,23 +253,23 @@ void NVResetGraphics(struct fb_info *info) ...@@ -237,23 +253,23 @@ void NVResetGraphics(struct fb_info *info)
break; break;
} }
NVDmaStart(par, SURFACE_FORMAT, 4); NVDmaStart(info, par, SURFACE_FORMAT, 4);
NVDmaNext(par, surfaceFormat); NVDmaNext(par, surfaceFormat);
NVDmaNext(par, pitch | (pitch << 16)); NVDmaNext(par, pitch | (pitch << 16));
NVDmaNext(par, 0); NVDmaNext(par, 0);
NVDmaNext(par, 0); NVDmaNext(par, 0);
NVDmaStart(par, PATTERN_FORMAT, 1); NVDmaStart(info, par, PATTERN_FORMAT, 1);
NVDmaNext(par, patternFormat); NVDmaNext(par, patternFormat);
NVDmaStart(par, RECT_FORMAT, 1); NVDmaStart(info, par, RECT_FORMAT, 1);
NVDmaNext(par, rectFormat); NVDmaNext(par, rectFormat);
NVDmaStart(par, LINE_FORMAT, 1); NVDmaStart(info, par, LINE_FORMAT, 1);
NVDmaNext(par, lineFormat); NVDmaNext(par, lineFormat);
par->currentRop = ~0; /* set to something invalid */ par->currentRop = ~0; /* set to something invalid */
NVSetRopSolid(par, ROP_COPY, ~0); NVSetRopSolid(info, ROP_COPY, ~0);
NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual, NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
info->var.yres_virtual); info->var.yres_virtual);
...@@ -269,10 +285,10 @@ int nvidiafb_sync(struct fb_info *info) ...@@ -269,10 +285,10 @@ int nvidiafb_sync(struct fb_info *info)
return 0; return 0;
if (!par->lockup) if (!par->lockup)
NVFlush(par); NVFlush(info);
if (!par->lockup) if (!par->lockup)
NVSync(par); NVSync(info);
return 0; return 0;
} }
...@@ -287,7 +303,7 @@ void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region) ...@@ -287,7 +303,7 @@ void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
if (par->lockup) if (par->lockup)
return cfb_copyarea(info, region); return cfb_copyarea(info, region);
NVDmaStart(par, BLIT_POINT_SRC, 3); NVDmaStart(info, par, BLIT_POINT_SRC, 3);
NVDmaNext(par, (region->sy << 16) | region->sx); NVDmaNext(par, (region->sy << 16) | region->sx);
NVDmaNext(par, (region->dy << 16) | region->dx); NVDmaNext(par, (region->dy << 16) | region->dx);
NVDmaNext(par, (region->height << 16) | region->width); NVDmaNext(par, (region->height << 16) | region->width);
...@@ -312,19 +328,19 @@ void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect) ...@@ -312,19 +328,19 @@ void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
color = ((u32 *) info->pseudo_palette)[rect->color]; color = ((u32 *) info->pseudo_palette)[rect->color];
if (rect->rop != ROP_COPY) if (rect->rop != ROP_COPY)
NVSetRopSolid(par, rect->rop, ~0); NVSetRopSolid(info, rect->rop, ~0);
NVDmaStart(par, RECT_SOLID_COLOR, 1); NVDmaStart(info, par, RECT_SOLID_COLOR, 1);
NVDmaNext(par, color); NVDmaNext(par, color);
NVDmaStart(par, RECT_SOLID_RECTS(0), 2); NVDmaStart(info, par, RECT_SOLID_RECTS(0), 2);
NVDmaNext(par, (rect->dx << 16) | rect->dy); NVDmaNext(par, (rect->dx << 16) | rect->dy);
NVDmaNext(par, (rect->width << 16) | rect->height); NVDmaNext(par, (rect->width << 16) | rect->height);
NVDmaKickoff(par); NVDmaKickoff(par);
if (rect->rop != ROP_COPY) if (rect->rop != ROP_COPY)
NVSetRopSolid(par, ROP_COPY, ~0); NVSetRopSolid(info, ROP_COPY, ~0);
} }
static void nvidiafb_mono_color_expand(struct fb_info *info, static void nvidiafb_mono_color_expand(struct fb_info *info,
...@@ -346,7 +362,7 @@ static void nvidiafb_mono_color_expand(struct fb_info *info, ...@@ -346,7 +362,7 @@ static void nvidiafb_mono_color_expand(struct fb_info *info,
bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask; bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
} }
NVDmaStart(par, RECT_EXPAND_TWO_COLOR_CLIP, 7); NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff)); NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
NVDmaNext(par, ((image->dy + image->height) << 16) | NVDmaNext(par, ((image->dy + image->height) << 16) |
((image->dx + image->width) & 0xffff)); ((image->dx + image->width) & 0xffff));
...@@ -357,7 +373,7 @@ static void nvidiafb_mono_color_expand(struct fb_info *info, ...@@ -357,7 +373,7 @@ static void nvidiafb_mono_color_expand(struct fb_info *info,
NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff)); NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) { while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0),
RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS); RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);
for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) { for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
...@@ -370,7 +386,7 @@ static void nvidiafb_mono_color_expand(struct fb_info *info, ...@@ -370,7 +386,7 @@ static void nvidiafb_mono_color_expand(struct fb_info *info,
} }
if (dsize) { if (dsize) {
NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize); NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
for (j = dsize; j--;) { for (j = dsize; j--;) {
tmp = data[k++]; tmp = data[k++];
......
...@@ -73,9 +73,9 @@ ...@@ -73,9 +73,9 @@
#define NVDmaNext(par, data) \ #define NVDmaNext(par, data) \
NV_WR32(&(par)->dmaBase[(par)->dmaCurrent++], 0, (data)) NV_WR32(&(par)->dmaBase[(par)->dmaCurrent++], 0, (data))
#define NVDmaStart(par, tag, size) { \ #define NVDmaStart(info, par, tag, size) { \
if((par)->dmaFree <= (size)) \ if((par)->dmaFree <= (size)) \
NVDmaWait(par, size); \ NVDmaWait(info, size); \
NVDmaNext(par, ((size) << 18) | (tag)); \ NVDmaNext(par, ((size) << 18) | (tag)); \
(par)->dmaFree -= ((size) + 1); \ (par)->dmaFree -= ((size) + 1); \
} }
......
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