Commit e6c1741e authored by Antonino Daplas's avatar Antonino Daplas Committed by Linus Torvalds

[PATCH] fbdev: Speed up scrolling of tdfxfb

This patch speeds up scrolling of tdfxfb by maximizing var->yres_virtual so
tdfxfb uses SCROLL_PAN_MOVE instead of SCROLL_REDRAW.  This is true whether
CONFIG_FB_3DFX_ACCEL is set or not.  This problem was reported by Paolo
Ornati <ornati@fastwebnet.it> who also made substantial contributions to
solve this problem.

This patch also fixes compile errors when CONFIG_FB_3DFX_ACCEL is false.
Signed-off-by: default avatarAntonino Daplas <adaplas@pol.net>
Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
parent 89abac27
......@@ -168,7 +168,6 @@ static int banshee_wait_idle(struct fb_info *info);
static void tdfxfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
static void tdfxfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
static void tdfxfb_imageblit(struct fb_info *info, const struct fb_image *image);
static int tdfxfb_cursor(struct fb_info *info, struct fb_cursor *cursor);
#endif /* CONFIG_FB_3DFX_ACCEL */
static struct fb_ops tdfxfb_ops = {
......@@ -183,13 +182,12 @@ static struct fb_ops tdfxfb_ops = {
.fb_fillrect = tdfxfb_fillrect,
.fb_copyarea = tdfxfb_copyarea,
.fb_imageblit = tdfxfb_imageblit,
.fb_cursor = tdfxfb_cursor,
#else
.fb_fillrect = cfb_fillrect,
.fb_copyarea = cfb_copyarea,
.fb_imageblit = cfb_imageblit,
.fb_cursor = soft_cursor,
#endif
.fb_cursor = soft_cursor,
};
/*
......@@ -502,15 +500,11 @@ static int tdfxfb_check_var(struct fb_var_screeninfo *var,struct fb_info *info)
return -EINVAL;
}
if (var->xres != var->xres_virtual) {
DPRINTK("virtual x resolution != physical x resolution not supported\n");
return -EINVAL;
}
if (var->xres != var->xres_virtual)
var->xres_virtual = var->xres;
if (var->yres > var->yres_virtual) {
DPRINTK("virtual y resolution < physical y resolution not possible\n");
return -EINVAL;
}
if (var->yres > var->yres_virtual)
var->yres_virtual = var->yres;
if (var->xoffset) {
DPRINTK("xoffset not supported\n");
......@@ -539,9 +533,12 @@ static int tdfxfb_check_var(struct fb_var_screeninfo *var,struct fb_info *info)
}
if (lpitch * var->yres_virtual > info->fix.smem_len) {
DPRINTK("no memory for screen (%ux%ux%u)\n",
var->xres, var->yres_virtual, var->bits_per_pixel);
return -EINVAL;
var->yres_virtual = info->fix.smem_len/lpitch;
if (var->yres_virtual < var->yres) {
DPRINTK("no memory for screen (%ux%ux%u)\n",
var->xres, var->yres_virtual, var->bits_per_pixel);
return -EINVAL;
}
}
if (PICOS2KHZ(var->pixclock) > par->max_pixclock) {
......@@ -1030,7 +1027,9 @@ static void tdfxfb_imageblit(struct fb_info *info, const struct fb_image *image)
}
banshee_wait_idle(info);
}
#endif /* CONFIG_FB_3DFX_ACCEL */
#ifdef TDFX_HARDWARE_CURSOR
static int tdfxfb_cursor(struct fb_info *info, struct fb_cursor *cursor)
{
struct tdfx_par *par = (struct tdfx_par *) info->par;
......@@ -1167,7 +1166,7 @@ static int tdfxfb_cursor(struct fb_info *info, struct fb_cursor *cursor)
spin_unlock_irqrestore(&par->DAClock, flags);
return 0;
}
#endif /* CONFIG_FB_3DFX_ACCEL */
#endif
/**
* tdfxfb_probe - Device Initializiation
......@@ -1183,7 +1182,7 @@ static int __devinit tdfxfb_probe(struct pci_dev *pdev,
{
struct tdfx_par *default_par;
struct fb_info *info;
int size, err;
int size, err, lpitch;
if ((err = pci_enable_device(pdev))) {
printk(KERN_WARNING "tdfxfb: Can't enable pdev: %d\n", err);
......@@ -1288,6 +1287,22 @@ static int __devinit tdfxfb_probe(struct pci_dev *pdev,
if (!err || err == 4)
info->var = tdfx_var;
/* maximize virtual vertical length */
lpitch = info->var.xres_virtual * ((info->var.bits_per_pixel + 7) >> 3);
info->var.yres_virtual = info->fix.smem_len/lpitch;
if (info->var.yres_virtual < info->var.yres)
goto out_err;
#ifdef CONFIG_FB_3DFX_ACCEL
/*
* FIXME: Limit var->yres_virtual to 4096 because of screen artifacts
* during scrolling. This is only present if 2D acceleration is
* enabled.
*/
if (info->var.yres_virtual > 4096)
info->var.yres_virtual = 4096;
#endif /* CONFIG_FB_3DFX_ACCEL */
if (fb_alloc_cmap(&info->cmap, 256, 0) < 0) {
printk(KERN_WARNING "tdfxfb: Can't allocate color map\n");
goto out_err;
......
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