Commit e72b7359 authored by Niklas Söderlund's avatar Niklas Söderlund Committed by Mauro Carvalho Chehab

media: rcar-vin: Move hardware buffer tracking to own struct

To support SEQ_TB/BT not all buffers given to the hardware will be
equal, the driver needs to keep track of different buffer types. Move
the tracking of buffers given to hardware into a struct so additional
tracking fields can be associated with each buffer.

[hverkuil: fix small checkpatch warning]
Signed-off-by: default avatarNiklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: default avatarHans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab+huawei@kernel.org>
parent dea0ab37
...@@ -844,20 +844,20 @@ static void rvin_fill_hw_slot(struct rvin_dev *vin, int slot) ...@@ -844,20 +844,20 @@ static void rvin_fill_hw_slot(struct rvin_dev *vin, int slot)
dma_addr_t phys_addr; dma_addr_t phys_addr;
/* A already populated slot shall never be overwritten. */ /* A already populated slot shall never be overwritten. */
if (WARN_ON(vin->queue_buf[slot] != NULL)) if (WARN_ON(vin->buf_hw[slot].buffer))
return; return;
vin_dbg(vin, "Filling HW slot: %d\n", slot); vin_dbg(vin, "Filling HW slot: %d\n", slot);
if (list_empty(&vin->buf_list)) { if (list_empty(&vin->buf_list)) {
vin->queue_buf[slot] = NULL; vin->buf_hw[slot].buffer = NULL;
phys_addr = vin->scratch_phys; phys_addr = vin->scratch_phys;
} else { } else {
/* Keep track of buffer we give to HW */ /* Keep track of buffer we give to HW */
buf = list_entry(vin->buf_list.next, struct rvin_buffer, list); buf = list_entry(vin->buf_list.next, struct rvin_buffer, list);
vbuf = &buf->vb; vbuf = &buf->vb;
list_del_init(to_buf_list(vbuf)); list_del_init(to_buf_list(vbuf));
vin->queue_buf[slot] = vbuf; vin->buf_hw[slot].buffer = vbuf;
/* Setup DMA */ /* Setup DMA */
phys_addr = vb2_dma_contig_plane_dma_addr(&vbuf->vb2_buf, 0); phys_addr = vb2_dma_contig_plane_dma_addr(&vbuf->vb2_buf, 0);
...@@ -953,13 +953,14 @@ static irqreturn_t rvin_irq(int irq, void *data) ...@@ -953,13 +953,14 @@ static irqreturn_t rvin_irq(int irq, void *data)
} }
/* Capture frame */ /* Capture frame */
if (vin->queue_buf[slot]) { if (vin->buf_hw[slot].buffer) {
vin->queue_buf[slot]->field = rvin_get_active_field(vin, vnms); vin->buf_hw[slot].buffer->field =
vin->queue_buf[slot]->sequence = vin->sequence; rvin_get_active_field(vin, vnms);
vin->queue_buf[slot]->vb2_buf.timestamp = ktime_get_ns(); vin->buf_hw[slot].buffer->sequence = vin->sequence;
vb2_buffer_done(&vin->queue_buf[slot]->vb2_buf, vin->buf_hw[slot].buffer->vb2_buf.timestamp = ktime_get_ns();
vb2_buffer_done(&vin->buf_hw[slot].buffer->vb2_buf,
VB2_BUF_STATE_DONE); VB2_BUF_STATE_DONE);
vin->queue_buf[slot] = NULL; vin->buf_hw[slot].buffer = NULL;
} else { } else {
/* Scratch buffer was used, dropping frame. */ /* Scratch buffer was used, dropping frame. */
vin_dbg(vin, "Dropping frame %u\n", vin->sequence); vin_dbg(vin, "Dropping frame %u\n", vin->sequence);
...@@ -983,10 +984,10 @@ static void return_all_buffers(struct rvin_dev *vin, ...@@ -983,10 +984,10 @@ static void return_all_buffers(struct rvin_dev *vin,
int i; int i;
for (i = 0; i < HW_BUFFER_NUM; i++) { for (i = 0; i < HW_BUFFER_NUM; i++) {
if (vin->queue_buf[i]) { if (vin->buf_hw[i].buffer) {
vb2_buffer_done(&vin->queue_buf[i]->vb2_buf, vb2_buffer_done(&vin->buf_hw[i].buffer->vb2_buf,
state); state);
vin->queue_buf[i] = NULL; vin->buf_hw[i].buffer = NULL;
} }
} }
...@@ -1291,7 +1292,7 @@ int rvin_dma_register(struct rvin_dev *vin, int irq) ...@@ -1291,7 +1292,7 @@ int rvin_dma_register(struct rvin_dev *vin, int irq)
vin->state = STOPPED; vin->state = STOPPED;
for (i = 0; i < HW_BUFFER_NUM; i++) for (i = 0; i < HW_BUFFER_NUM; i++)
vin->queue_buf[i] = NULL; vin->buf_hw[i].buffer = NULL;
/* buffer queue */ /* buffer queue */
q->type = V4L2_BUF_TYPE_VIDEO_CAPTURE; q->type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
......
...@@ -164,9 +164,8 @@ struct rvin_info { ...@@ -164,9 +164,8 @@ struct rvin_info {
* @scratch: cpu address for scratch buffer * @scratch: cpu address for scratch buffer
* @scratch_phys: physical address of the scratch buffer * @scratch_phys: physical address of the scratch buffer
* *
* @qlock: protects @queue_buf, @buf_list, @sequence * @qlock: protects @buf_hw, @buf_list, @sequence and @state
* @state * @buf_hw: Keeps track of buffers given to HW slot
* @queue_buf: Keeps track of buffers given to HW slot
* @buf_list: list of queued buffers * @buf_list: list of queued buffers
* @sequence: V4L2 buffers sequence number * @sequence: V4L2 buffers sequence number
* @state: keeps track of operation state * @state: keeps track of operation state
...@@ -205,7 +204,9 @@ struct rvin_dev { ...@@ -205,7 +204,9 @@ struct rvin_dev {
dma_addr_t scratch_phys; dma_addr_t scratch_phys;
spinlock_t qlock; spinlock_t qlock;
struct vb2_v4l2_buffer *queue_buf[HW_BUFFER_NUM]; struct {
struct vb2_v4l2_buffer *buffer;
} buf_hw[HW_BUFFER_NUM];
struct list_head buf_list; struct list_head buf_list;
unsigned int sequence; unsigned int sequence;
enum rvin_dma_state state; enum rvin_dma_state state;
......
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