Commit ea3803c1 authored by Stefan Hajnoczi's avatar Stefan Hajnoczi Committed by David S. Miller

VSOCK: define VSOCK_SS_LISTEN once only

The SS_LISTEN socket state is defined by both af_vsock.c and
vmci_transport.c.  This is risky since the value could be changed in one
file and the other would be out of sync.

Rename from SS_LISTEN to VSOCK_SS_LISTEN since the constant is not part
of enum socket_state (SS_CONNECTED, ...).  This way it is clear that the
constant is vsock-specific.

The big text reflow in af_vsock.c was necessary to keep to the maximum
line length.  Text is unchanged except for s/SS_LISTEN/VSOCK_SS_LISTEN/.
Signed-off-by: default avatarStefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 24c39de0
......@@ -22,6 +22,9 @@
#include "vsock_addr.h"
/* vsock-specific sock->sk_state constants */
#define VSOCK_SS_LISTEN 255
#define LAST_RESERVED_PORT 1023
#define vsock_sk(__sk) ((struct vsock_sock *)__sk)
......
......@@ -36,19 +36,20 @@
* not support simultaneous connects (two "client" sockets connecting).
*
* - "Server" sockets are referred to as listener sockets throughout this
* implementation because they are in the SS_LISTEN state. When a connection
* request is received (the second kind of socket mentioned above), we create a
* new socket and refer to it as a pending socket. These pending sockets are
* placed on the pending connection list of the listener socket. When future
* packets are received for the address the listener socket is bound to, we
* check if the source of the packet is from one that has an existing pending
* connection. If it does, we process the packet for the pending socket. When
* that socket reaches the connected state, it is removed from the listener
* socket's pending list and enqueued in the listener socket's accept queue.
* Callers of accept(2) will accept connected sockets from the listener socket's
* accept queue. If the socket cannot be accepted for some reason then it is
* marked rejected. Once the connection is accepted, it is owned by the user
* process and the responsibility for cleanup falls with that user process.
* implementation because they are in the VSOCK_SS_LISTEN state. When a
* connection request is received (the second kind of socket mentioned above),
* we create a new socket and refer to it as a pending socket. These pending
* sockets are placed on the pending connection list of the listener socket.
* When future packets are received for the address the listener socket is
* bound to, we check if the source of the packet is from one that has an
* existing pending connection. If it does, we process the packet for the
* pending socket. When that socket reaches the connected state, it is removed
* from the listener socket's pending list and enqueued in the listener
* socket's accept queue. Callers of accept(2) will accept connected sockets
* from the listener socket's accept queue. If the socket cannot be accepted
* for some reason then it is marked rejected. Once the connection is
* accepted, it is owned by the user process and the responsibility for cleanup
* falls with that user process.
*
* - It is possible that these pending sockets will never reach the connected
* state; in fact, we may never receive another packet after the connection
......@@ -114,8 +115,6 @@ static struct proto vsock_proto = {
*/
#define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
#define SS_LISTEN 255
static const struct vsock_transport *transport;
static DEFINE_MUTEX(vsock_register_mutex);
......@@ -887,7 +886,7 @@ static unsigned int vsock_poll(struct file *file, struct socket *sock,
/* Listening sockets that have connections in their accept
* queue can be read.
*/
if (sk->sk_state == SS_LISTEN
if (sk->sk_state == VSOCK_SS_LISTEN
&& !vsock_is_accept_queue_empty(sk))
mask |= POLLIN | POLLRDNORM;
......@@ -1144,7 +1143,7 @@ static int vsock_stream_connect(struct socket *sock, struct sockaddr *addr,
err = -EALREADY;
break;
default:
if ((sk->sk_state == SS_LISTEN) ||
if ((sk->sk_state == VSOCK_SS_LISTEN) ||
vsock_addr_cast(addr, addr_len, &remote_addr) != 0) {
err = -EINVAL;
goto out;
......@@ -1256,7 +1255,7 @@ static int vsock_accept(struct socket *sock, struct socket *newsock, int flags)
goto out;
}
if (listener->sk_state != SS_LISTEN) {
if (listener->sk_state != VSOCK_SS_LISTEN) {
err = -EINVAL;
goto out;
}
......@@ -1348,7 +1347,7 @@ static int vsock_listen(struct socket *sock, int backlog)
}
sk->sk_max_ack_backlog = backlog;
sk->sk_state = SS_LISTEN;
sk->sk_state = VSOCK_SS_LISTEN;
err = 0;
......
......@@ -92,8 +92,6 @@ static int PROTOCOL_OVERRIDE = -1;
*/
#define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
#define SS_LISTEN 255
/* Helper function to convert from a VMCI error code to a VSock error code. */
static s32 vmci_transport_error_to_vsock_error(s32 vmci_error)
......@@ -893,7 +891,7 @@ static void vmci_transport_recv_pkt_work(struct work_struct *work)
vsock_sk(sk)->local_addr.svm_cid = pkt->dg.dst.context;
switch (sk->sk_state) {
case SS_LISTEN:
case VSOCK_SS_LISTEN:
vmci_transport_recv_listen(sk, pkt);
break;
case SS_CONNECTING:
......
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