Commit ef30da1c authored by Kuninori Morimoto's avatar Kuninori Morimoto Committed by Mark Brown

ASoC: rsnd: fixup reset timing of sync convert_rate

Sync convert rate settings should be availabled *after* Playing.
Thus, src->sync should be reset first of init function.
Otherwise, it will set remaining settings when it start playing.
This patch fixes it. Thanks to Yokoyama-san
Reported-by: default avatarHiroyuki Yokoyama <hiroyuki.yokoyama.vx@renesas.com>
Signed-off-by: default avatarKuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Signed-off-by: default avatarMark Brown <broonie@kernel.org>
parent 90ffc1ec
......@@ -390,6 +390,9 @@ static int rsnd_src_init(struct rsnd_mod *mod,
{
struct rsnd_src *src = rsnd_mod_to_src(mod);
/* reset sync convert_rate */
src->sync.val = 0;
rsnd_mod_power_on(mod);
rsnd_src_activation(mod);
......@@ -398,9 +401,6 @@ static int rsnd_src_init(struct rsnd_mod *mod,
rsnd_src_status_clear(mod);
/* reset sync convert_rate */
src->sync.val = 0;
return 0;
}
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment