Commit f64b98cd authored by Tvrtko Ursulin's avatar Tvrtko Ursulin Committed by Daniel Vetter

drm/i915: Helper function to determine GGTT view from plane state

For now only default implementation defaulting to normal view.

v2: Some code review cleanups. (Joonas Lahtinen)
Signed-off-by: default avatarTvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> (v2)
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent 82bc3b2d
...@@ -2288,6 +2288,15 @@ intel_fb_align_height(struct drm_device *dev, unsigned int height, ...@@ -2288,6 +2288,15 @@ intel_fb_align_height(struct drm_device *dev, unsigned int height,
fb_format_modifier)); fb_format_modifier));
} }
static int
intel_fill_fb_ggtt_view(struct i915_ggtt_view *view, struct drm_framebuffer *fb,
const struct drm_plane_state *plane_state)
{
*view = i915_ggtt_view_normal;
return 0;
}
int int
intel_pin_and_fence_fb_obj(struct drm_plane *plane, intel_pin_and_fence_fb_obj(struct drm_plane *plane,
struct drm_framebuffer *fb, struct drm_framebuffer *fb,
...@@ -2297,6 +2306,7 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane, ...@@ -2297,6 +2306,7 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane,
struct drm_device *dev = fb->dev; struct drm_device *dev = fb->dev;
struct drm_i915_private *dev_priv = dev->dev_private; struct drm_i915_private *dev_priv = dev->dev_private;
struct drm_i915_gem_object *obj = intel_fb_obj(fb); struct drm_i915_gem_object *obj = intel_fb_obj(fb);
struct i915_ggtt_view view;
u32 alignment; u32 alignment;
int ret; int ret;
...@@ -2333,6 +2343,10 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane, ...@@ -2333,6 +2343,10 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane,
return -EINVAL; return -EINVAL;
} }
ret = intel_fill_fb_ggtt_view(&view, fb, plane_state);
if (ret)
return ret;
/* Note that the w/a also requires 64 PTE of padding following the /* Note that the w/a also requires 64 PTE of padding following the
* bo. We currently fill all unused PTE with the shadow page and so * bo. We currently fill all unused PTE with the shadow page and so
* we should always have valid PTE following the scanout preventing * we should always have valid PTE following the scanout preventing
...@@ -2352,7 +2366,7 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane, ...@@ -2352,7 +2366,7 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane,
dev_priv->mm.interruptible = false; dev_priv->mm.interruptible = false;
ret = i915_gem_object_pin_to_display_plane(obj, alignment, pipelined, ret = i915_gem_object_pin_to_display_plane(obj, alignment, pipelined,
&i915_ggtt_view_normal); &view);
if (ret) if (ret)
goto err_interruptible; goto err_interruptible;
...@@ -2372,7 +2386,7 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane, ...@@ -2372,7 +2386,7 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane,
return 0; return 0;
err_unpin: err_unpin:
i915_gem_object_unpin_from_display_plane(obj, &i915_ggtt_view_normal); i915_gem_object_unpin_from_display_plane(obj, &view);
err_interruptible: err_interruptible:
dev_priv->mm.interruptible = true; dev_priv->mm.interruptible = true;
intel_runtime_pm_put(dev_priv); intel_runtime_pm_put(dev_priv);
...@@ -2383,11 +2397,16 @@ static void intel_unpin_fb_obj(struct drm_framebuffer *fb, ...@@ -2383,11 +2397,16 @@ static void intel_unpin_fb_obj(struct drm_framebuffer *fb,
const struct drm_plane_state *plane_state) const struct drm_plane_state *plane_state)
{ {
struct drm_i915_gem_object *obj = intel_fb_obj(fb); struct drm_i915_gem_object *obj = intel_fb_obj(fb);
struct i915_ggtt_view view;
int ret;
WARN_ON(!mutex_is_locked(&obj->base.dev->struct_mutex)); WARN_ON(!mutex_is_locked(&obj->base.dev->struct_mutex));
ret = intel_fill_fb_ggtt_view(&view, fb, plane_state);
WARN_ONCE(ret, "Couldn't get view from plane state!");
i915_gem_object_unpin_fence(obj); i915_gem_object_unpin_fence(obj);
i915_gem_object_unpin_from_display_plane(obj, &i915_ggtt_view_normal); i915_gem_object_unpin_from_display_plane(obj, &view);
} }
/* Computes the linear offset to the base tile and adjusts x, y. bytes per pixel /* Computes the linear offset to the base tile and adjusts x, y. bytes per pixel
......
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