- 07 Jul, 2016 40 commits
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David Mao authored
- adding amdgpu_cs_bo_status to track total size and total entry count of bo for each submission. - adding amdgpu_ttm_bo_move to track the bo eviction including the size of bo and the location before/after the move Signed-off-by: David Mao <David.Mao@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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David Mao authored
- adding memory type, prefered heap, allowed heap, and host visible information to the amdgpu_bo_create tracepoint. - adding bo size to the amdgpu_bo_list_set tracepoint. Signed-off-by: David Mao <David.Mao@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
To make the code more legible various numerical constants have been changed to their #define'ed MASKs. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Xie authored
Initialize the variable in a straight-forward way instead of hiding the initialization inside the loop. This can also reduce one function call. Signed-off-by: Alex Xie <AlexBin.Xie@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Xie authored
Use == instead of != in the if statement to make code easier understood Signed-off-by: Alex Xie <AlexBin.Xie@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Xie authored
Add comment to describe some variables otherwise. Signed-off-by: Alex Xie <AlexBin.Xie@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
Re-enable bus mastering after GPU reset. We disable it at the top of these functions, so balance them by re-enabling it. Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> eviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
So we know whether or not the reset succeeded. Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
vm_flush() now comes directly after vm_grab_id(). Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
Just wait for any fence to become available, instead of waiting for the last entry of the LRU. Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
This fixes a fairness problem with the GPU scheduler. VM having lot of jobs could previously starve VM with less jobs. Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
Prefer to use a VMIDs which are idle on the ring we want to submit to. This also removes bubbling idle VMIDs up on the LRU, which is actually not beneficial. Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
Check if the sync object is idle depending on the ring a submission works with. Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
Stop hiding bugs, instead print a proper error when the scheduler doesn't handle all dependencies. Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
Make it two events, one for the job being scheduled and one when it is finished. Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
It's not obvious what it should do. Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Acked-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
Enable all relevant CG flags for Stoney parts. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
According to the bringup code ST/CZ share the RLC ENTER/EXIT logic. Tested on my ST board. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Nicolai Hähnle authored
They allow disabling clock and power gating from the kernel command line, which hopefully helps with diagnosing problems in the field. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Nicolai Hähnle <Nicolai.Haehnle@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
Add tracepoints to the MMIO read/write so we can log MMIO traffic. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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yanyang1 authored
The non-powerplay code handles this directly. Do it in cgs for powerplay. Signed-off-by: yanyang1 <Young.Yang@amd.com> Reviewed-by: Rex Zhu Rex.Zhu@amd.com Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Was missing the calls to fini. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Until Dave's patch to support the new hybrid gfx ACPI method goes upstream, we can fallback to the old ATPX method which seems to still work. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Until Dave's patch to support the new hybrid gfx ACPI method goes upstream, we can fallback to the old ATPX method which seems to still work. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
so that we could actually reset the GPU when it hangs. Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
debugfs file added but not released after driver unloaded Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
If a user tries to read a non-multiple of 4 bytes it would have read until the end of the ring potentially crashing the user task. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
They now emit ring data in binary which will be read/written by the userspace tool umr shortly. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
The ATPX power control method does this for you. Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
The platform d3 cold is used to power down the dGPU. Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
hybrid graphics in this case refers to systems which use the new platform d3 cold ACPI methods as opposed to ATPX for dGPU power control. Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
The ATPX power control method does this for you. Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
The platform d3 cold is used to power down the dGPU. Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
hybrid graphics in this case refers to systems which use the new platform d3 cold ACPI methods as opposed to ATPX for dGPU power control. Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Now that we handle this correctly, there is no need to force it. Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
On PX systems without dGPU power control, use PCI_D3hot. Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
The runtime pm sequence is different depending on whether or not the platform supports ATPX dGPU power control. Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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