- 22 May, 2012 37 commits
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NeilBrown authored
If a reshape changes the size of the array, then we can now update the bitmap to suit - so do so. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
Now that bitmaps can be resized, we can allow an array to be resized while the bitmap is present. This only covers resizing that involves changing the effective size of member devices, not resizing that changes the number of devices. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
As a reshape may change the sync_size and/or chunk_size, we need to update these whenever we write out the bitmap superblock. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
This function will allocate the new data structures and copy bits across from old to new, allowing for the possibility that the chunksize has changed. Use the same function for performing the initial allocation of the structures. This improves test coverage. When bitmap_resize is used to resize an existing bitmap, it only copies '1' bits in, not '0' bits. So when allocating the bitmap, ensure everything is initialised to ZERO. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
Also take the opportunity to simplify CHUNK_BLOCK_RATIO. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
The new "struct bitmap_counts" contains all the fields that are related to counting the number of active writes in each bitmap chunk. Having this separate will make it easier to change the chunksize or overall size of a bitmap atomically. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
This allows us to remove spinlock protection which is more heavy-weight than simple atomics. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
Using e.g. set_bit instead of __set_bit and using test_and_clear_bit allow us to remove some locking and contract other locked ranges. It is rare that we set or clear a lot of these bits, so gain should outweigh any cost. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
There functions really do one thing together: release the 'bitmap_storage'. So make them just one function. Since we removed the locking (previous patch), we don't need to zero any fields before freeing them, so it all becomes a bit simpler. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
There is no real value in freeing things the moment there is an error. It is just as good to free the bitmap file and pages when the bitmap is explicitly removed (and replaced?) or at shutdown. With this gone, the bitmap will only disappear when the array is quiescent, so we can remove some locking. As the 'filemap' doesn't disappear now, include extra checks before trying to write any of it out. Also remove the check for "has it disappeared" in bitmap_daemon_write(). Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
All of these sites can only be called from process context with irqs enabled, so using irqsave/irqrestore just adds noise. Remove it. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
We currently use '&' and '|' which isn't the norm in the kernel and doesn't allow easy atomicity. So change to bit numbers and {set,clear,test}_bit. This allows us to remove a spinlock/unlock (which was dubious anyway) and some other simplifications. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
Just do single-bit manipulations on bitmap->flags and copy whole value between that and sb->state. This will allow next patch which changes how bit manipulations are performed on bitmap->flags. This does result in BITMAP_STALE not being set in sb by bitmap_read_sb, however as the setting is determined by other information in the 'sb' we do not lose information this way. Normally, bitmap_load will be called shortly which will clear BITMAP_STALE anyway. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
This function isn't really needed. It sets or clears a flag in both bitmap->flags and sb->state. However both times it is called, bitmap_update_sb is called soon afterwards which copies bitmap->flags to sb->state. So just make changes to bitmap->flags, and open-code those rather than hiding in a function. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
We should allocate memory for the storage-bitmap at create-time, not load time. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
This will allow allocation before swapping in a new bitmap. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
This number is more generally useful, and bytes-in-last-page is easily extracted from it. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
This new 'struct bitmap_storage' reflects the external storage of the bitmap. Having this clearly defined will make it easier to change the storage used while the array is active. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
Most often we have the page number, not the page. And that is what the *_page_attr() functions really want. So change the arguments to take that number. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
Instead of allocating pages in read_sb_page, read_page and bitmap_read_sb, allocate them all in bitmap_init_from disk. Also replace the hack of calling "attach_page_buffers(page, NULL)" to ensure that free_buffer() won't complain, by putting a test for PagePrivate in free_buffer(). Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
An md bitmap comprises two parts - internal counting of active writes per 'chunk'. - external storage of whether there are any active writes on each chunk The second requires the first, but the first doesn't require the second. Not having backing storage means that the bitmap cannot expedite resync after a crash, but it still allows us to expedite the recovery of a recently-removed device. So: allow a bitmap to exist even if there is no backing device. In that case we default to 128M chunks. A particular value of this is that we can remove and re-add a bitmap (possibly of a different granularity) on a degraded array, and not lose the information needed to fast-recover the missing device. We don't actually activate these bitmaps yet - that will come in a later patch. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
If we are to allow bitmaps to be resized when the array is resized, we need to know how much space there is. So create an attribute to store this information and set appropriate defaults. It can be set more precisely via sysfs, or future metadata extensions may allow it to be recorded. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
There are two different 'pending' concepts in the handling of the write intent bitmap. Firstly, a 'page' from the bitmap (which container PAGE_SIZE*8 bits) may have changes (bits cleared) that should be written in due course. There is no hurry for these and the page will transition from PENDING to NEEDWRITE and will then be written, though if it ever becomes DIRTY it will be written much sooner and PENDING will be cleared. Secondly, a page of counters - which contains PAGE_SIZE/2 counters, one for each bit, can usefully have a 'pending' flag which indicates if any of the counters are low (2 or 1) and ready to be processed by bitmap_daemon_work(). If this flag is clear we can skip the whole page. These two concepts are currently combined in the bitmap-file flag. This causes a tighter connection between the counters and the bitmap file than I would like - as I want to add some flexibility to the bitmap file. So introduce a new flag with the page-of-counters, and rewrite bitmap_daemon_work() so that it handles the two different 'pending' concepts separately. This also allows us to clear BITMAP_PAGE_PENDING when we write out a dirty page, which may occasionally reduce the number of times we write a page. Signed-off-by: NeilBrown <neilb@suse.de>
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Shaohua Li authored
REQ_SYNC is ignored in current raid5 code. Block layer does use it to do policy, for example ioscheduler. This patch adds it. Signed-off-by: Shaohua Li <shli@fusionio.com> Signed-off-by: NeilBrown <neilb@suse.de>
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Shaohua Li authored
The two variables are useless. Signed-off-by: Shaohua Li <shli@fusionio.com> Signed-off-by: NeilBrown <neilb@suse.de>
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majianpeng authored
If the allocation of rep1_bio fails, we currently don't free the 'bio' of the same dev. Reported by kmemleak. Signed-off-by: majianpeng <majianpeng@gmail.com> Signed-off-by: NeilBrown <neilb@suse.de>
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majianpeng authored
When attempting to fix a read error, it is acceptable to read from a device that is recovering, provided the recovery has got past the place we are reading from. This makes the test for "can we read from here" the same as the test in read_balance. Signed-off-by: majianpeng <majianpeng@gmail.com> Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
This ensures that it is always freed - there were case where we failed to free the page. Reported-by: majianpeng <majianpeng@gmail.com> Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
dm-raid currently open-codes the freeing of some members of and rdev. It is more maintainable to have it call common code from md.c which does this for all call-sites. So remove free_disk_sb to md_rdev_clear, export it, and use it in dm-raid.c Signed-off-by: NeilBrown <neilb@suse.de>
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Jim Kukunas authored
Reorders functions in raid6_algos as well as the preference check to reduce the number of functions tested on initialization. Also, creates symmetry between choosing the gen_syndrome functions and choosing the recovery functions. Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com> Signed-off-by: NeilBrown <neilb@suse.de>
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Jim Kukunas authored
Test each combination of recovery and syndrome generation functions. Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com> Signed-off-by: NeilBrown <neilb@suse.de>
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Jim Kukunas authored
Add SSSE3 optimized recovery functions, as well as a system for selecting the most appropriate recovery functions to use. Originally-by: H. Peter Anvin <hpa@zytor.com> Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com> Signed-off-by: NeilBrown <neilb@suse.de>
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Jim Kukunas authored
<linux/module.h> drags in headers which are not visible to userspace, thus breaking the build for the test program. Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com> Signed-off-by: NeilBrown <neilb@suse.de>
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Jim Kukunas authored
Optimize RAID5 xor checksumming by taking advantage of 256-bit YMM registers introduced in AVX. Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com> Signed-off-by: NeilBrown <neilb@suse.de>
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Jim Kukunas authored
With CONFIG_PREEMPT=y, we need to disable preemption while benchmarking RAID5 xor checksumming to ensure we're actually measuring what we think we're measuring. Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com> Signed-off-by: NeilBrown <neilb@suse.de>
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Jim Kukunas authored
In the existing do_xor_speed(), there is no guarantee that we actually run do_2() for a full jiffy. We get the current jiffy, then run do_2() until the next jiffy. Instead, let's get the current jiffy, then wait until the next jiffy to start our test. Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com> Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
A 'near' or 'offset' lay RAID10 array can be reshaped to a different 'near' or 'offset' layout, a different chunk size, and a different number of devices. However the number of copies cannot change. Unlike RAID5/6, we do not support having user-space backup data that is being relocated during a 'critical section'. Rather, the data_offset of each device must change so that when writing any block to a new location, it will not over-write any data that is still 'live'. This means that RAID10 reshape is not supportable on v0.90 metadata. The different between the old data_offset and the new_offset must be at least the larger of the chunksize multiplied by offset copies of each of the old and new layout. (for 'near' mode, offset_copies == 1). A larger difference of around 64M seems useful for in-place reshapes as more data can be moved between metadata updates. Very large differences (e.g. 512M) seem to slow the process down due to lots of long seeks (on oldish consumer graded devices at least). Metadata needs to be updated whenever the place we are about to write to is considered - by the current metadata - to still contain data in the old layout. [unbalanced locking fix from Dan Carpenter <dan.carpenter@oracle.com>] Signed-off-by: NeilBrown <neilb@suse.de>
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- 20 May, 2012 3 commits
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NeilBrown authored
We will soon be interpreting the layout (and chunksize etc) from multiple places to support reshape. So split it out into separate function. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
When RAID10 supports reshape it will need a 'previous' and a 'current' geometry, so introduce that here. Use the 'prev' geometry when before the reshape_position, and the current 'geo' when beyond it. At other times, use both as appropriate. For now, both are identical (And reshape_position is never set). When we use the 'prev' geometry, we must use the old data_offset. When we use the current (And a reshape is happening) we must use the new_data_offset. Signed-off-by: NeilBrown <neilb@suse.de>
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NeilBrown authored
Some resync type operations need to act on the address space of the device, others on the address space of the array. This only affects RAID10, so it sets resync_max_sectors to the array size (it defaults to the device size), and that is currently used for resync only. However reshape of a RAID10 must be done against the array size, not device size, so change code to use resync_max_sectors for both the resync and the reshape cases. This does not affect RAID5 or RAID1, just RAID10. Signed-off-by: NeilBrown <neilb@suse.de>
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