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Rafal Somla authored
BEFORE: First packet sent by client-side plugin (generated by Windows function InitializeSecurityContext()) could be longer than 255 bytes violating the limitation imposed by authentication protocol. AFTER: Handshake protocol is changed so that if first client's reply is longer than 254 bytes then it is be sent in 2 parts. However, for replies shorter than 255 bytes nothing changes. ADDITIONAL CHANGES: - The generic packet processing loop (Handshake::packet_processing_loop) has been refactored. Communication with the peer has been abstracted into virtual methods read/write_packet() which are implemented in client and server and transparently do the required splitting and gluing of packets. - Make it possible to optionally use dbug library in the plugin. - Add code for testing splitting of long first client reply.
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