- 21 Feb, 2010 1 commit
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Vladislav Vaintroub authored
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- 20 Feb, 2010 11 commits
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Vladislav Vaintroub authored
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Vladislav Vaintroub authored
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Vladislav Vaintroub authored
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Alexander Nozdrin authored
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Alexander Nozdrin authored
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Alexander Nozdrin authored
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Alexander Nozdrin authored
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Alexander Nozdrin authored
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Vladislav Vaintroub authored
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Vladislav Vaintroub authored
Fix configure.js : set the variabes in cache, so they can overwrite cache variables in CMakeLists.txt
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Vladislav Vaintroub authored
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- 19 Feb, 2010 3 commits
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Vladislav Vaintroub authored
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Vladislav Vaintroub authored
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Vladislav Vaintroub authored
- mysql_install_db is in scripts dir now - sql-bench is installed -some extra support-files (e.g ini) are in support-files
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- 18 Feb, 2010 5 commits
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Vladislav Vaintroub authored
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Vladislav Vaintroub authored
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Bjorn Munch authored
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Bjorn Munch authored
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Bjorn Munch authored
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- 17 Feb, 2010 9 commits
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hery.ramilison@sun.com authored
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hery.ramilison@sun.com authored
- Changes to the banner text - Use older AC_PROG_LIBTOOL (Bug#51009) scripts/mysql_install_db.sh - Changes to banner text
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Bjorn Munch authored
Added --max-connections= argument to mysqltest and mtr Small fix to first patch: forgot to check before free'ing connections array
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Bjorn Munch authored
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Bjorn Munch authored
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Alexander Nozdrin authored
in 'kostja@sun.com-20091210084103-l4f8u62u4evoy3dc'. This file is necessary for Windows builds.
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Bjorn Munch authored
Some logic would group by suite always Disable this if using --noreorder Also fix getting array from collect_one_suite() in this case Amended according to previous comment
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Alexander Barkov authored
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Vladislav Vaintroub authored
There are 2 different share directories, one if builddir/share (with compiled errmsg.sys) and another one is $sourcedir/share and contains some /charsets/*.xml files. second one should be refered to as MYSQL_CHARSETSDIR and MYSQL_SHAREDIR $builddir/share
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- 16 Feb, 2010 8 commits
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Vladislav Vaintroub authored
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Vladislav Vaintroub authored
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Vladislav Vaintroub authored
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Bjorn Munch authored
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Bjorn Munch authored
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Bjorn Munch authored
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Alexander Nozdrin authored
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Alexander Barkov authored
Compilation failure problems on non-i386 platforms. Adding missing parenthesis.
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- 15 Feb, 2010 3 commits
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Konstantin Osipov authored
If a prepared statement used both a MyISAMMRG table and a stored function or trigger, execution could fail with "No such table" error or crash. The error would come from a failure of the MyISAMMRG engine to meet the expectations of the prelocking algorithm, in particular maintain lex->query_tables_own_last pointer in sync with lex->query_tables_last pointer/the contents of lex->query_tables. When adding merge children, the merge engine would extend the table list. Then, when adding prelocked tables, the prelocking algorithm would use a pointer to the last merge child to assign to lex->query_tables_own_last. Then, when merge children were removed at the end of open_tables(), lex->query_tables_own_last was not updated, and kept pointing to a removed merge child. The fix ensures that query_tables_own_last is always in sync with lex->query_tables_last. This is a regression introduced by WL#4144 and present only in next-4284 tree and 6.0.
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Alexander Nozdrin authored
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Dmitry Lenev authored
MDL_lock::find_deadlock". On some platforms deadlock detector in metadata locking subsystem under certain conditions might have exhausted stack space causing server crashes. Particularly this caused failures of rqg_mdl_stability test on Solaris in PushBuild. During search for deadlock MDL deadlock detector could sometimes encounter loop in the waiters graph in which MDL_context which has started search for a deadlock does not participate. In such case our algorithm will continue looping assuming that either this deadlock will be resolved by MDL_context which has created it (i.e. by one of loop participants) or maximum search depth will be reached. Since max search depth was set to 1000 in the latter case on platforms where each iteration of deadlock search algorithm needs more than DEFAULT_STACK_SIZE/1000 bytes of stack (around 192 bytes for 32-bit and around 256 bytes for 64-bit platforms) we might have exhausted stack space. This patch solves this problem by reducing maximum search depth for MDL deadlock detector to 32. This should be safe at the moment as it is unlikely that each iteration of the current deadlock detector algorithm will consume more than 1K of stack (thus total amount of stack required can't be more than 32K) and we require at least 80K of stack in order to open any table. Also this value should be (hopefully) big enough to not cause too much false deadlock errors (there is an anecdotal evidence that real-life deadlocks are typically shorter than that). Additional reasearch should be conducted in future in order to determine the more optimal value of maximum search depth. This patch does not include test case as existing rqg_mdl_stability test can serve as one.
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