-
Alex Deucher authored
Same as gfx9. This allows us to kill the waves for hung shaders. Acked-by: Evan Quan <evan.quan@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
0da4a419
Same as gfx9. This allows us to kill the waves for hung shaders. Acked-by: Evan Quan <evan.quan@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>