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Nikolay Aleksandrov authored
I stumbled upon this very serious bug while hunting for another one, it's a very subtle race condition between inet_frag_evictor, inet_frag_intern and the IPv4/6 frag_queue and expire functions (basically the users of inet_frag_kill/inet_frag_put). What happens is that after a fragment has been added to the hash chain but before it's been added to the lru_list (inet_frag_lru_add) in inet_frag_intern, it may get deleted (either by an expired timer if the system load is high or the timer sufficiently low, or by the fraq_queue function for different reasons) before it's added to the lru_list, then after it gets added it's a matter of time for the evictor to get to a piece of memory which has been freed leading to a number of different bugs depending on what's left there. I've been able to trigger this on both IPv4 and IPv6 (which is normal as the frag code is the same), but it's been much more difficult to trigger on IPv4 due to the protocol differences about how fragments are treated. The setup I used to reproduce this is: 2 machines with 4 x 10G bonded in a RR bond, so the same flow can be seen on multiple cards at the same time. Then I used multiple instances of ping/ping6 to generate fragmented packets and flood the machines with them while running other processes to load the attacked machine. *It is very important to have the _same flow_ coming in on multiple CPUs concurrently. Usually the attacked machine would die in less than 30 minutes, if configured properly to have many evictor calls and timeouts it could happen in 10 minutes or so. An important point to make is that any caller (frag_queue or timer) of inet_frag_kill will remove both the timer refcount and the original/guarding refcount thus removing everything that's keeping the frag from being freed at the next inet_frag_put. All of this could happen before the frag was ever added to the LRU list, then it gets added and the evictor uses a freed fragment. An example for IPv6 would be if a fragment is being added and is at the stage of being inserted in the hash after the hash lock is released, but before inet_frag_lru_add executes (or is able to obtain the lru lock) another overlapping fragment for the same flow arrives at a different CPU which finds it in the hash, but since it's overlapping it drops it invoking inet_frag_kill and thus removing all guarding refcounts, and afterwards freeing it by invoking inet_frag_put which removes the last refcount added previously by inet_frag_find, then inet_frag_lru_add gets executed by inet_frag_intern and we have a freed fragment in the lru_list. The fix is simple, just move the lru_add under the hash chain locked region so when a removing function is called it'll have to wait for the fragment to be added to the lru_list, and then it'll remove it (it works because the hash chain removal is done before the lru_list one and there's no window between the two list adds when the frag can get dropped). With this fix applied I couldn't kill the same machine in 24 hours with the same setup. Fixes: 3ef0eb0d ("net: frag, move LRU list maintenance outside of rwlock") CC: Florian Westphal <fw@strlen.de> CC: Jesper Dangaard Brouer <brouer@redhat.com> CC: David S. Miller <davem@davemloft.net> Signed-off-by: Nikolay Aleksandrov <nikolay@redhat.com> Acked-by: Jesper Dangaard Brouer <brouer@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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