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Marc Zyngier authored
With a monolithic GICv3, redistributors are addressed using a linear number, while a distributed implementation uses physical addresses. When encoding a target address into a command, we strip the lower 16 bits, as redistributors are always 64kB aligned. This works perfectly well with a distributed implementation, but has the silly effect of always encoding target 0 in the monolithic case (unless you have more than 64k CPUs, of course). The obvious fix is to shift the linear target number by 16 when computing the target address, so that we don't loose any precious bit. Reported-by: Andre Przywara <andre.przywara@arm.com> Tested-by: Andre Przywara <andre.przywara@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com> Link: https://lkml.kernel.org/r/1427465705-17126-2-git-send-email-marc.zyngier@arm.comSigned-off-by: Jason Cooper <jason@lakedaemon.net>
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