• Rob Clark's avatar
    drm/msm: hangcheck harder · 26791c48
    Rob Clark authored
    If gpu locks up with the rptr shortly beyond the wrap-around point in
    the ringbuffer, because the rptr was not reset (but wptr is, by virtue
    of resetting rb->cur), we could end up in a scenario where we think
    there is not enough space in the ringbuffer for the next cmds.  And
    since the CP won't reset rptr until after processing an IB, this leaves
    things in a sort of deadlock.
    
    So reset rptr too.  And a bit more spiffing up of hangcheck to make
    things easier to debug.
    Signed-off-by: default avatarRob Clark <robdclark@gmail.com>
    26791c48
msm_gpu.c 10.7 KB